International server revolt

El Fuego

Hoplite
Hello,


After having played on several communities, we realized that not many players were joining the new servers, and that the community activity was decreasing in each country. Because of this, we proposed to innogames an international server, which of course will never see the light of day.

So we thought, we would like to set up this server, gathering a maximum of different communities, including yours. To do this, we have created a discord, whose address is displayed right here: https://discord.gg/K4TrykzaCR

Each player of each community joins the discord, to discuss with all the communities represented, you nominate your founders/representatives to set up the project.


The principle is simple, each country/community manages to build its most competitive team with its best players.

We would like to organize this on a server with the following configurations:


A fast upcoming revolt (x3/x4/x5/x6)

Without BN (allowing each community to play without constraint on its connection times)

No morale



Concerning the community on which the server will take place, everything will depend on the configurations proposed in each country, this is also why it is important to join the discord in order to follow the information!


We will launch the project when enough community has been gathered! This can be during October on the next server if each country is motivated, or in 2 months if the configurations allow it... We count on you to relay this project as well as to participate! Everyone is welcome


If this project should work, you should know that a similar project will take place under seat mode configurations this time to suit every type of community and play style!


Thank you for reading and I hope that you are interested and motivated to make a more than interesting server


You can contact me if you have any other questions, this project is very serious!
 
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MasterSpy

Chiliarch
Wouldnt it be better to have a kind of qualification world in each country server and then the winning alliance of each goes into the international server. Only players that participated in the qualifying round would be able to then play in the 'final'. Obviously it would be better to have 2 separate qualifying and 'final' strings...one for revolt and one for conquest.

The winners of the international server could receive some kind of reward and a 'card system' like in many sports can be put in place during the qualification stage. A ban or too many warnings during the qualification would make you non eligible for the final. that may help prevent spamming, cheating, etc.
 
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1saaa

Strategos
Wouldnt it be better to have a kind of qualification world in each country server and then the winning alliance of each goes into the international server. Only players that participated in the qualifying round would be able to then play in the 'final'. Obviously it would be better to have 2 separate qualifying and 'final' strings...one for revolt and one for conquest.

The winners of the international server could receive some kind of reward and a 'card system' like in many sports can be put in place during the qualification stage. A ban or too many warnings during the qualification would make you non eligible for the final. that may help prevent spamming, cheating, etc.
I mean, part of the point of this is to get as many teams as possible. If you have three weak en teams that join, then all that means is that three weak en teams become food for everyone else.
 

DeletedUser54755

Guest
Wouldnt it be better to have a kind of qualification world in each country server and then the winning alliance of each goes into the international server. Only players that participated in the qualifying round would be able to then play in the 'final'. Obviously it would be better to have 2 separate qualifying and 'final' strings...one for revolt and one for conquest.

The winners of the international server could receive some kind of reward and a 'card system' like in many sports can be put in place during the qualification stage. A ban or too many warnings during the qualification would make you non eligible for the final. that may help prevent spamming, cheating, etc.
Horrible idea. Then any team can go on hungarian server and win that + not everyone who plays the game are around 365 days a year, you want to make it a must to be able to play two servers back to back... gee
 

MasterSpy

Chiliarch
Horrible idea. Then any team can go on hungarian server and win that + not everyone who plays the game are around 365 days a year, you want to make it a must to be able to play two servers back to back... gee
exactly...that way you already filter out some players and you'll get the best alliance presenting each country server, not just the most active ones in discord etc. what about all those players that dont use discord, forum etc??? set it up as a grepo international tournament. if you want to go play and hence represent hungary or any other server, fine, but you will only be able to then represent that same country server in final and if you win only get the reward for that server, not EN or any other that you play.

It should be about getting the best players/alliance from all country servers together and rewarding the ones that participate and can play 2 servers back to back. In the end Inno needs to get something out of it too and having players 'commit' to at least 2 consecutive servers is advantageous for them. If you cant guarantee that commitment, dont sign up in the first place...simple!!!
 

pyropirate

Chiliarch
exactly...that way you already filter out some players and you'll get the best alliance presenting each country server, not just the most active ones in discord etc. what about all those players that dont use discord, forum etc??? set it up as a grepo international tournament. if you want to go play and hence represent hungary or any other server, fine, but you will only be able to then represent that same country server in final and if you win only get the reward for that server, not EN or any other that you play.

It should be about getting the best players/alliance from all country servers together and rewarding the ones that participate and can play 2 servers back to back. In the end Inno needs to get something out of it too and having players 'commit' to at least 2 consecutive servers is advantageous for them. If you cant guarantee that commitment, dont sign up in the first place...simple!!!

terrible idea sorry to say, if only the top is recruited that would exclude loads of people and makes the server a lot smaller, but when everyone can join we will fill all the core oceans atleast and will hopefully have a rim thats not 035 but 025. loads of food for the top teams aswell if everyone joins.
 
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