DeletedUser26213
Guest
Lol I support, even though SH isn't here anymore. +1
I truly do not understand how you can have multiple alliances getting the reward. I have seen this happen in chi and its crazy. One alliance wins the ww race and then they leave. Then another comes in and completes them and wins the world as well. If your alliance cannot win the wonders the first time you shouldnt be able to sit and wait for the winners to leave and still get the same rewards.
my dear friend u were wrong in that part.. in chi the 1st alliance were able to complete 6 world wonder.. but not 7.. after that the 2nd alliance took 1 of their wonder city as a result a lot of the players ghosted... and then they completed 7 wonders..
u guys have point but this has loop holes.. cause once 4 wonders are completed or 7 completed.. it will mean the world is dead as other players dont have any chance to go after it.. so why play that world.. better leave it..
it is the alliance leader fault for not able to retain his players.. those players who he had played hard with but then they left leaving him behind to go and join another alliance and then build the wonder...
but as Archimedes of Syracuse has put forward gold for the 1st to complete, silver second and bronze for third that can really solve all the problems
my dear friend u were wrong in that part.. in chi the 1st alliance were able to complete 6 world wonder.. but not 7.. after that the 2nd alliance took 1 of their wonder city as a result a lot of the players ghosted... and then they completed 7 wonders..
u guys have point but this has loop holes.. cause once 4 wonders are completed or 7 completed.. it will mean the world is dead as other players dont have any chance to go after it.. so why play that world.. better leave it..
it is the alliance leader fault for not able to retain his players.. those players who he had played hard with but then they left leaving him behind to go and join another alliance and then build the wonder...
but as Archimedes of Syracuse has put forward gold for the 1st to complete, silver second and bronze for third that can really solve all the problems
Gold for first, silver for second, bronze for third, nickel for fourth, clay for fifth, dirt for sixth, and then those plastic trophies that make children feel like winners, despite not winning. Everyone wins. (kidding)
I think worlds should allow recruitment after the world wonders so that we can have tug-of-wars over the world wonders. Eh, I also think a world should close when an alliance claims victory. In Upsilon (for an example), an alliance finished all the world wonders but then one day (I think) all of them went down to level 9. Wouldn't that make the winners lose if another alliance gets all of their world wonders to level 10 after all of theirs fail to reach level 10 or all get destroyed (logically)? If winners can't retain their prize, then shouldn't they lose their status and the world reopens?
Also, what are the requirements for a world to close (again)?
There's a world without WW (but no conquest except ghosts): Hyperborea. But also means there's no winner. People just grow and leave when they've had enough.How about no WW at all?
No, you get a crown for building 7. For building 4 you get an award.
Speaking of the 4, no two Master of X world should be given out either.