DeletedUser35431
Guest
Hey guys
Proposal: A new attack method that allows you to gain an extra load of resources.
DNS/PSI: Too lazy. Could not care less.
Details: At level 19 of the academy, you can unlock a plunder attack for:
A plunder attack would work as so: When you launch your attack, you select plunder as you normally would select your attack setting (Revolt, conquest, breakthrough). A plunder attack will get you the following loot bonuses:
Proposal: A new attack method that allows you to gain an extra load of resources.
DNS/PSI: Too lazy. Could not care less.
Details: At level 19 of the academy, you can unlock a plunder attack for:
- 7400 Wood
- 7500 Stone
- 8500 Silver
- 8 Research points
A plunder attack would work as so: When you launch your attack, you select plunder as you normally would select your attack setting (Revolt, conquest, breakthrough). A plunder attack will get you the following loot bonuses:
- If you select plunder all resources, you get 50% additional loot of all resources (You get 3 extra favor per myth unit if you have researched temple looting)
- You get an additional 100% resources if you select an individual one (I.E. If you select wood you get 100% additional wood only. Not additional silver/stone)
- If you have temple looting and you select favor you get an additional 5 favor per myth unit
- City wall from LV15< will reduce the loot bonus by 5% (100% goes to 95%; 50% goes to 45%)
If you have cartography or meteorology researched, the speed increase will be taken into account as well. [Sp You also get 10% less BP. Then attacking with a plunder via sea, your transport capacity will be reduced by 5% (Rounded to the nearest unit)
The resources received are taken from the player. I.E., they loose more resources. If the attacked person does not have enough resources, you will get all that they have and no more.
You will be able to calculate your loot with the simulator and with an espionage. Having a tower in the city will reduce the loot bonus by 5%. (This will stack with the city wall bonus)
Visual Aid: Credits to Xtcmax
Thanks!
The resources received are taken from the player. I.E., they loose more resources. If the attacked person does not have enough resources, you will get all that they have and no more.
You will be able to calculate your loot with the simulator and with an espionage. Having a tower in the city will reduce the loot bonus by 5%. (This will stack with the city wall bonus)
Visual Aid: Credits to Xtcmax
NOW UPDATED!
Thanks!
Last edited by a moderator: