DeletedUser50935
Guest
Proposal: Reduce the population value of the colony ship unit from 170 to 10-50 (not sure on a value, would need to be discussed).
Reason: The 170 pop value of a CS makes building CS nukes (and killing them) a really efficient way to canabalise BP, and whilst reducing it would not stop BP canibilization, it would hopefully make it less efficient and a less viable process.
Details: I think this is fairly self explanatory, but to reiterate, reduce the population value of the colony ship unit from 170 to 10-50, to try and make killing your own CS' an unviable strategy for growth+BP.
Visual Aids: If anybody wants to make one, please PM it to me and I will add it, don't think one is necessary though.
Balance/Abuse Prevention: N/A, this idea aims to prevent abuse.
Reason: The 170 pop value of a CS makes building CS nukes (and killing them) a really efficient way to canabalise BP, and whilst reducing it would not stop BP canibilization, it would hopefully make it less efficient and a less viable process.
Details: I think this is fairly self explanatory, but to reiterate, reduce the population value of the colony ship unit from 170 to 10-50, to try and make killing your own CS' an unviable strategy for growth+BP.
Visual Aids: If anybody wants to make one, please PM it to me and I will add it, don't think one is necessary though.
Balance/Abuse Prevention: N/A, this idea aims to prevent abuse.