I’m a bit concerned to see one player with 41 cities and 2nd best at around 26. Really folks, Inno needs to put a cap on gold use…
I was talking with someone earlier and came up with the idea of No Gold servers. One out of three would be enough to let players actually enjoy the game.
Without gold, even the first players on server should have no more than 20-25 cities. It’s all gold culture now.
I spend money, but the money game is killing the game.
I think 1/3 servers being gold free will just make people play those 1/3s and only those. I doubt many want to play gold servers and potentially pay money for gold if they can just join an equivalent FFA no gold server.
The 1/3 server idea only really works if they are independent, which they wont be. Gold servers will be emptied and most people will flock to no-Gold servers. There is not a good solution, really. One way to handle it is to never allow gold to fully complete something, but only halve the remaining time it takes to complete. Buying res for gold is not instant either, so I do not see why golding construction/recruitment should be instant.
However, I do somewhat agree with Antonios222
I play more than six years and I haven't spent a single cent of euro.
I spend my time here and as one wise ancient Greek man said: O χρόνος είναι χρήμα
I use gold for basics (advisors, golding wall, rarely gold cs)
My gold earned only from trade exchange.
Of course, I am not ambitious to get the profits of the events by spending gold on them.
It's obvious that golders have first places and alliances with golders usually win the servers.
But activity and communication between members of the alliance are also critical and important if you want to be competitive.
I don't believe Inno will put limits on gold use.
Let the players playing free as they like
The most basic stuff like advisors, golding CS, etc. are not that expensive and you do not have to use money; you can just milk the gold players when they buy res from the market. I think the majority of players do this.
You also have to keep in mind that reducing efficiency of gold means less people buying a LOT of gold and buying res for gold, which means less gold for the majority of players, until advisors are not a thing everyone can afford without spending real money on the game.
So I appreciate the big golders for continously providing me with advisors.