You'd like to think so, but I really don't think they care. I'm sure we are not even thought of at all. If they measure anything related to Grepolis (and I'm just guessing here) its likely by how many unique visitors there are to the sites. By going to 2.0, they update their advertising and drive more unique visitors to register and give it a shot. Then, they claim they have had x number of unique visitors in the past 12 months and x number of registered users, a double digit % increase over 2010...see how great 2.0 has been for Grepolis!
Of course, 60-70% (if not more) of those players quit after a few days. And the loyal game-player is left out in the cold....1.26 servers cost money and I'd surmise that premium payers barely cover the cost (if at all). So, 1.26 was not a revenue generator for them. Hence, it had to go.
I'm fairly certain that the original founders cared about the game experience. But recent Innogames hires have been execs from the corporate world who would not think like game-players.
Of course, I could be wrong....this is just me speculating. But I don't think I am too far off the mark.