DeletedUser12311
Guest
Hey everyone,
I am from Delta and was wondering if anyone was interested in the follow idea. I was busy Conquering my 11th city when I got the best idea, Inter-world wars.
I think there 4 corners of the world should be used to the maximum,
Alpha - NE
Beta - SE
Gamma - SW
Delta - NW
We will take all the best from each world (allies and enemies) and make them work together to see which world is really THE BEST. We will reside in the corners scooping up other players from other worlds and New players until we are ready then we will go to war with each other to see who will win.
We all can build up until we have a decent number of cities and then agree to go to war with neighboring World alliances or the most likely case Murder each other as soon as we get conquest researched.
The Suggested world is Sigma because we are all used to Conquest the only real adjustment is the speed (3) and alliance cap (88) which will be adapted to easily because not every player will be used to the speed, or be willing to stick with the new world.
Also in Delta (and other worlds) the Allances won't all be merged together we will operate as allies though. Maybe 1 will take on the south border and the other take the east border. It's really up to everyone else.
My inspiration was wanting to know the other worlds and to test out 2.0 with a exciting twist
I am from Delta and was wondering if anyone was interested in the follow idea. I was busy Conquering my 11th city when I got the best idea, Inter-world wars.
I think there 4 corners of the world should be used to the maximum,
Alpha - NE
Beta - SE
Gamma - SW
Delta - NW
We will take all the best from each world (allies and enemies) and make them work together to see which world is really THE BEST. We will reside in the corners scooping up other players from other worlds and New players until we are ready then we will go to war with each other to see who will win.
We all can build up until we have a decent number of cities and then agree to go to war with neighboring World alliances or the most likely case Murder each other as soon as we get conquest researched.
The Suggested world is Sigma because we are all used to Conquest the only real adjustment is the speed (3) and alliance cap (88) which will be adapted to easily because not every player will be used to the speed, or be willing to stick with the new world.
Also in Delta (and other worlds) the Allances won't all be merged together we will operate as allies though. Maybe 1 will take on the south border and the other take the east border. It's really up to everyone else.
My inspiration was wanting to know the other worlds and to test out 2.0 with a exciting twist