DeletedUser17088
Guest
Proposal- to alter the premium features and gold use in 2x versions
Idea
Phoenician trader-
limit the premium summon to a set daily amount, this can be restricted to 4 times, this would end the technically infinite resource abuse
Troop/ship reduction-
Limit the gold use used to shorten unit queue times to one time use per block of units
( for example you queue 100 hops, you can only cut the time once . If you then queue a further 50 hops you can also cut the build time once). This will give less advantage to premium players and end the almost instant army abuse, perhaps they could also make it so you can not reduce troop build times with gold if 'call of the ocean' or 'population growth' are already cast on the city
Fix the farming loot mood reduction-
Make it worthwhile to loot in 2.0
Abuse prevention-
Yes this idea is just that
Balance-
Yes my idea does bring balance
Idea
Phoenician trader-
limit the premium summon to a set daily amount, this can be restricted to 4 times, this would end the technically infinite resource abuse
Troop/ship reduction-
Limit the gold use used to shorten unit queue times to one time use per block of units
( for example you queue 100 hops, you can only cut the time once . If you then queue a further 50 hops you can also cut the build time once). This will give less advantage to premium players and end the almost instant army abuse, perhaps they could also make it so you can not reduce troop build times with gold if 'call of the ocean' or 'population growth' are already cast on the city
Fix the farming loot mood reduction-
Make it worthwhile to loot in 2.0
Abuse prevention-
Yes this idea is just that
Balance-
Yes my idea does bring balance
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