See, I'm a social guy. I like big alliances because it's more people to talk to in forums. But a smaller alliance-cap gives a much more coordinated and elite server.
if you are wanting to lead an alliance then small capped world is a very good place to startI don't see anything wrong with bigger-alliance servers. It's all about how the leaders manage their alliance.
It's definitely easier to properly coordinate and manage a smaller alliance, though.
well i somewhat agree on this. on the other hand. making a 2nd or 3rd allaince aint much diffrence of having a pact with a loyal allaince. ofc the fun part of pacts is you never know when they kill you from behind (SW)I love it if folks play it straight....if, however, everyone creates academies or brother/sister/wing/second cousin alliances that it defeats the purpose. Those folks should just play on larger cap worlds and leave those of us who enjoy the smaller caps alone.
Yea. Watch the MRAs fall apart from lack of organization.Actually one idea they could implement on small alliance cap worlds is make it so alliances can only share a single tab. That would bge hiliarious seeing MRA'S trying to operate with everything in a single tab, it would be utter chaos Anyways, alliances that share tabs only tend to need to share a single one