DeletedUser
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A couple months ago, while talking to Valerio, I looked up all the various sets of alliance bp in order to disprove the assertion that Phalanx's attacking ability was the joke everyone always seemed to think. Absolute bp was meaningless, as so many confounding variables (alliance size, position, history) give statistical artifacts. So I used the ratio of offensive/defensive bp, which gives you a general idea of whether an alliance spends most of its wars on the offensive or defensive end. (we had a ratio of 1.463 at the time, which was 8th of the top 15 alliances. Not exactly a mongol horde razing everything in its path, but not something to sneeze at either)
Now this says nothing about skill. A skilled alliance can play defensively, getting a ratio of .3 or .4, while using those gained culture levels to easily absorb ghosts, until the attacker finds himself exhausted, surrounded, and beset by an opponent with full intelligence of his style and capability.
But if you're concerned with bp (which in itself says nothing of skill) this ratio gives you a better idea of whether an alliance should concern you as a potential threat than absolute bp would. At the time of my research, ML had a ratio of 1.735, in 4th. By comparison, Pheno had a ratio of 1.063 and Xmortis had a ratio of .820 in 14th. The only alliance with a lower rank was TeA. Those figures certainly shifted over time, but the shifts wouldn't be major.
So if you contend that ML used other DH as puppets and did not fight in-game themselves, use the map to back your statement. Use border comparison or stats on city turnover. But don't use bp as your metric, as it suggests ML in fact fought disproportionately to their size/position.
You can't be serious? lol You talk of 'statistical artifacts' and that so many 'confounding variables' give meaningless results? Yet at the same time you also quote the 'offensive/defensive bp' ratios which are again meaningless crap. Again that is not a representation of 'how good an alliance is'. If you want any semblance of at least something that shows how well an alliance can play as an alliance, then just have a look at how well an alliance defends itself and unites, perhaps then u can gain some meaning in 'stats'. Its easy to farm attack for BP, just go attack inactives, ghost or players not in game..no skill there. Try staying up and defending, timing your defenses, etc...some skill there but not 1 stat defines a 'good alliance' or how 'effective' an alliance is. Premium and research does something, and can certainly add to these 'ratios'..pfft...meaningless to relate it to skill.
How about everyone first agrees on what a good alliance means, then you can move forward and look for one....Define through ideals/definition first, not through 'stats'. Perhaps a mixture of leadership, teamwork and several other factors of which i couldn't be assed defining or discussing with such idiots really.. go do a degree in statistical management, gain some leadership skills instead and use then in real life rather than in a game.
[PnP]Seriously too much testosterone in here....[/PnP]
Evil Q
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