Abacus - Grepolis Calculator

DeletedUser

Guest
Does it handle trip calculation for support or attack?

The grepotools site is supposed to have a tool to handle trip cals, but it is broken according to my browser and those of my alliance members.

Does this tool calculate trip times?

That would be handy for coordinating attacks and knowing if a user is able to support another user.

Thanks for an answer...
WGS
 

DeletedUser

Guest
Not at the moment.
Because the tool would need the Player/City Data.
 

DeletedUser

Guest
Its an unofficial, third party tool.
But it is not officially approved.

But it is completety legal, because it does not affect the Game in any way or abuses any functions. It is just a little helper for some calculations or simulations.
 

DeletedUser

Guest
Is there any way to directly input buildings' levels on the Farm tab?
Once the input focus leaves the edit, a number, that I wrote in the edit, is reset to it's previous value.
 

DeletedUser

Guest
Can Eta world be added please?

I noticed Zeta wasn't in the list either.
 

DeletedUser

Guest
Still no Eta...

Unless it's under Hyperborea? We don't have a Hyperborea as far as I know.
 

DeletedUser

Guest
just a quick question about the temple tab, not sure if there's another area to add this.
the calculation for how long it takes to generate enough favor for casts/units.

is there a field to enter how much favor you currently have, haven't found one.
so time it takes to generate favor for each cast/unit is from 0 favor to desired amount, not the current amount of favor to desired amount.
 

DeletedUser2795

Guest
listen, it is not at ala complex calculation, if you want to do it then:
(F-D)/P = t
where
F=current favor
D=favor needed
P=favor production per hour
t= time, in hours
 

DeletedUser2795

Guest
listen, it is not at ala complex calculation, if you want to do it then:
(F-D)/P = t
where
F=current favor
D=favor needed
P=favor production per hour
t= time, in hours
 

DeletedUser

Guest
i know it isnt hard to calc, but this is a calculator.

it already calculates from a point to required amount, just the point is always 0
unless your on 0, that tab has no real use. unless you wanna know how long from 0 each would take to generate.

if it already does and im missing it somehow, someone will tell me.
if it doesnt, it may be added.
 
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