Inactive Topic Add siege ending time.

  • Thread starter Hagop abroumian
  • Start date

DeletedUser

Guest
Proposal:
Add the siege ending time.

Reason:
When you are getting conquered you only see how much is left for the siege to end. I propose the addition of the EXACT time.

Details:
Just add the exact time the siege ends near the countdown timer.

Visual Aids:
Non

Balance/Abuse Prevention:
Non
 

DeletedUser

Guest
moved to improvements

please continue to collaborate on this idea :)
 

DeletedUser

Guest
Well that was incredibly fast... :D

Xavier's on a killing spree today.
 

DeletedUser

Guest
Just don't let WAVEBREAKER see this... he's not going to be happy.
 

DeletedUser

Guest
yup lol. He waited like 1 week. Me is special to phoenix. I have a very BIG place in his heart :D
 

DeletedUser24356

Guest
Defiantly i haven't played on a conquest world but i can see how it would help. Lol i have a idea like this but for revolt
 

DeletedUser

Guest
Would it be possible to incorporate an audible alarm tied to the crossed sword alarm? It might be nice if it could be switched on and off?
 

DeletedUser

Guest
Would it be possible to incorporate an audible alarm tied to the crossed sword alarm? It might be nice if it could be switched on and off?

Addition of sounds in grepolis is in the do not suggest list.
 

DeletedUser

Guest
what about causing the tab to flash?

If you use firefox (like me) then if a notification arrives (let's say a building has been made or someone is trying to attack you) then a (1) is placed in front of the tab name (1) Grepolis - O54- New Beginnins. So just use Firefox.
 

DeletedUser31931

Guest
I really don't see why you can't add up the time yourself. Unnecessary improvement in my opinion. The developers have better things to do.
 
Top