Zarun-
Strategos
Proposal: The age of a world should determine what event items are given, and indeed, how many of them are given out.
Reason: With the new modus operandi of opening worlds during/right before events, we are badly in need of a rebalance. It is very unreasonable to expect early-game defenses to stand up to Manticores and Harpies, among other things. For example, luxury residences and hero coins are far more useful earlier in the game.
Details: There could be 3 tiers of event rewards. One for worlds 0-2 months old, the next for worlds 2-4 months old, and the third tier for worlds 4+ months old. This seems reasonable, considering most worlds reach wonders in 6 months now.
Visual Aids: See it in your mind. Remember the nightmare of Manticore nukes coming at you when your farm is still level 20? That's your visual aid.
Balance/Abuse Prevention: This doesn't need any balance or abuse prevention. It is balance and abuse prevention.
Reason: With the new modus operandi of opening worlds during/right before events, we are badly in need of a rebalance. It is very unreasonable to expect early-game defenses to stand up to Manticores and Harpies, among other things. For example, luxury residences and hero coins are far more useful earlier in the game.
Details: There could be 3 tiers of event rewards. One for worlds 0-2 months old, the next for worlds 2-4 months old, and the third tier for worlds 4+ months old. This seems reasonable, considering most worlds reach wonders in 6 months now.
Visual Aids: See it in your mind. Remember the nightmare of Manticore nukes coming at you when your farm is still level 20? That's your visual aid.
Balance/Abuse Prevention: This doesn't need any balance or abuse prevention. It is balance and abuse prevention.