Important Changelog 2.18 - new date

DeletedUser

Guest
Hello Players and Forum Goers,

The 2.18 update concentrates heavily on bugs and performance and will be implemented on January 24th 2012. We hope the main bugs that plagued the community will finally be stopped with this update once and for all :). Thank you for reporting, sending screen-shots and attack times. This information is extremely helpful to our team, and vital for finding bugs. Some downtime during the update may occur. We apologize for the inconvenience.

You will notice that this update is titled 2.18, however no 2.17 update was released. This time we decided to combine the 2.17 and the 2.18 update in order to make the implementation process easier.
(The bug list is so long we broke them into 2 parts: List 1 and List 2)


2.18 Changelog


- Players who have received the award "victor of world xxx", now have the possibility to download their winning certificate into their profiles via the profile window.
-The unit requirement bar is no longer shown in farm towns which are revolting.
-The town drop-down list now has up to 3 columns. This will improve the usability for players with numerous cities.
-The process of sending resources to wonders was improved for non premium players.
- If a player founds a town, it will no longer carry the same default name as the first original city. This way all city names will be unique from one player.
- A bug was fixed that allowed players to stay in VM for an extended period of time.
- The "Heroic Tactician" award was missing for some players. They will now receive the award as intended.
- Players should now be able to login normally if deletion of old notifications fail.
- The world wonder tab disappeared after players switched to it in the alliance tool.
- TheMouse over pop-ups for the god pictures are now translated correctly in the god overview.
- The drag&drop functionality in the reports window was not working when players went to a different page. This issue is now solved.
- In some cases the ceramics research did not affect the storage volume. This was corrected.
- The Page selection in alliance forum should no longer be out of sight when the forum title is too long.
- The "endless scrolling" in the reports window was fixed.
- The farm quick bar links once again work as intended.
- After switching the town the bonus of the trade office was not considered in the farm town popups on islands. This is now correctly considered.
- "Plague" is now correctly being treated as a negative spell.
- It should now be possible to add players with a lot of special chars to the recipient list
- In some cases the trade ratio formula in the market was wrong. This will no longer be the case.
- The current town resources were not updated after a mass starting culture activities.
- World wonders could be built faster then intended. This is now fixed.
- Some players who were placed at the edge of the world couldn't farm. They now demand extensively once more .
- The sliders in cave overview were improved.
- A bug was fixed where a linebreak in senate occurred, when building was on max level
-The city overview graphics were missing when demolishing a certain building, but now are shown as intended.
- The City overview now displays the night graphics correctly.
- Some player could not use build time reduction even though he had enough gold. This is now fixed.
- Sometimes support was in town but had no units. The deserters are now supporting once again.
- There is now a check to see if the town has enough population after opening a present.
- An issue was fixed in which commands in the command overview disappeared too early.
- Celebrations were also started in towns that were under siege when starting them for all towns. this is no longer the case.
- Mass start of celebrations in culture overview didn't work in IE8
- The animations in reports were redundant
- An error occurred in the town overview if players switched to it from the cave overview.
- The 'Deselect active group' link disappeared when players had ten town groups in their overview. This is now solved.
- When players maximized the alliance forum, the title is not correctly shown in the browser tab.
- the world wonder icons in the alliance window have been re-positioned and improved
- The page system in the recruit overview now works correctly in IE 8
- Trading between towns did not take the respective town positions into account.
- Published reports of the Athena Spell 'Wisdom' are now displayed properly.
- Some players could not jump to the maximized alliance forum window.
- The trade ratio in island mouse-popups is now refreshes after trading with farm towns.
- World wonder should no longer disappear from the map when toggling to them.
- A style issue in the phoenician trader window occured when the town name was too long.
- The Farm tutorial produced an error during the attack step.
- Some translations were fixed.
- Missing graphics were added.
- Style issues in IE7 were fixed.
-Player can now cancel one colony ship, when they send more than one CS to conquer a city.
-Mails received by players in vacation are no longer deleted after a period of time.
-Claiming units from farm towns are now taken into consideration for the trainer award.
-The agora now displays the correct number of towns after a restart.
-The error message after restarting will no longer appear.
-Supporting troops can now once again be cancelled.
-The trade window now works properly when other windows are open.
-The style and translation issues with the award 'heroic tactitian' were fixed.
-The temple style issues were corrected.
-The Conquest information window now displays the correct town name
-IE7 issues were fixed
-Multiple trade windows now update correctly when they are simultaneously open.
-Call of the ocean and population growth should work correct now (party!).
-Cancelling support should no longer lead to empty commands in some rare cases.
-Transport ships no longer start to fight when they return to their hometown, which is being conquered at their time of arrival.
-The notebook step in curator tutorial was removed.
-Players now receive the correct amount of resources when logging out before the vacation mode starts.
-World wonder now react correctly when players are removed from an alliance.
-The info icon after clicking the name of the wonder was removed as it was redundant
-Sending mass-mails to alliance members should now work properly
-Some farmers had to be resettled to give players enough space for world wonders. They are adapting to their new homes quite well.
-Troops should no longer disappear (this was a rare bug)
-The map issues with the world wonder construction sites were solved.
-The layout for the login screen was fixed.
-Timing issues were corrected.
-iOS user can now use the map as intended.
-Players are now able to remove an alliance properly(even if they are the only member).
-The Wonder tab in the alliance window is no longer displayed on worlds without wonders.
-A bug in which incoming attacks caused error messages during the login process was fixed.
-Some commands did not have a target destination. This issue is resolved.
-A town colonization bug was rectified
-Players connected to facebook can now change their password properly

Also, remember to clear your cache and cookies after each update. Failure to do so may result in errors!

Sincerely,

The Grepolis Team
 
Last edited by a moderator:

DeletedUser

Guest
Hello players and forum Goers,

Due to some bugs that were not fixed as intended we will reschedule the update till Thursday (Jan 26th 2012). I am sure that you will understand that we strive to implement a correct and functioning update. Thank you for your patience. Rest assure we are working hard at resolving the current issues.

Sincerely,

The Grepolis Team
 
Top