I don't understand your response.
What I was saying was that under the old system, when someone else looted a village it reduced the strength of the village for everyone, likewise if someone built up village strength it improved it for everyone, so after I built up strength to 100%, people on my island could (and did) loot the village so that the strength decreased without ever helping to build it back up.
Whereas under the new system, while my input still helps them (by raising the village level), their extracting resources does not hurt me. So I see this as a HUGE improvement over the old system.
My other point is that if you don't want to share your resources with your enemies, keep your enemies off your island! This is a wargame after all.
Wanting your interactions with farming villages to be completely unaffected by the other players on your island is not, to my mind, in keeping with the motif of a multiplayer wargame.