These objections must be connected to some other development proposal. Because the objections above don't seem to have anything to do with offering attackers more cautious options.
"This would be way too easily abused....
-as you mentioned, easier spying....."
Wrong. People aren't reading the proposal in the first post. A withdrawing attacker gets NO spy information.
"-fake attacks that would receive few losses"
Wrong. This proposal doesn't allow for FAKE attacks. The feature only kicks in if a large part of the total land forces are in the attack. This is not a fake attack. And the attacker is penalized having casualties based the SMALLER number of troops lost, not based on lesser casualty rate when attacking forces are superior. So this objection is wrong in 2 ways - there can't be any fake attacks, and the losses are HIGHER.
"-completely safe C-Ship's"
Wrong. The proposal clearly states that it only refers to land attacks and the land phase of any attack across the ocean.
"-no penalty for attacking"
This isn't even a clear objection. If an attacker wants to attack in the same old way, he doesn't have to change the default setting. If he desides to attack with more caution, AND WINS, the loot he wins is LOWERED to the percent of caution he used.
If the attacker loses, his casualty rate is based on calculations that use the smaller size of the force (the number lost), not the maximum size of the force.
The objection summary reads: "You see, in other words, this almost nullifies the amount of effort you have to put into spying the enemy, building your army to beat them, timing your attacks, etc."
This rule doesn't affect spying at all. If he withdraws, he gets no information. This rule is for those who want to spend money on FIGHTING, not spying.
"Building my army to beat" an unknown city is not the most satisfying aspet of the game. FIGHTING is the most interesting part of the game. And so this rule allows an attacker to have more attacks AND LOSE THEM without putting his entire attacking force at risk.
People who want to fight the current way are STILL able to do so.
Sometimes I think people are being given objections they don't understand in order to raise a "fake" fuss.
Generals should be able to respond to high casualties by withdrawing at a disadvantage. People who argue against this don't really care about the reality of the fighting experience.
Warm regards,
Lord Sandman