Delta walls

DeletedUser

Guest
We haven't made one of these in a while. Post you walls here, no matter how small:D
 

DeletedUser

Guest
wall.jpg


I have killed 550134 pop
while giving away 719,740 population.

That is a ratio of .76

(granted, about 50k of that was me giving bp to alliance mates to respecialize cities.) Also, I wanted to post because of the 50,000 swordmen. That is just too nice of a round number.
 

DeletedUser

Guest
Thank you for posting that Nwinder. It is funny to me how some of the bigger players will not post theirs here. I am sure the excuse will be that it may give some info away? There is only one peice of info I would really love to see from a few players walls, and that is how much militia you have killed. That is an interesting stat to me because it tells me you attack active, smart players for the most part. Maybe we could come up with a few statistics based on militia killed as a percent of ABP? Or as an average per conquer? I would not go based off points (meaningless), or number of cities (a lot of good players trade cities within the alliance). But if you go by how many cities you have conquered it will show how many are taking "gifted" cities. I am gonna guess that your 14k of militia killed is right up there with players twice your size?
 

DeletedUser

Guest
see if this works. my first post on the fourms despite playing as long as i have. the numbers are sure to increase dramaticly as the otc onslaught continues.:pro: (im sorry i dont know how to post like you guys did)
 
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DeletedUser

Guest
well brentsmith, that is a yes and no. For example, I do not have militia in any of my cities, at anytime. Secondly, I know a lot of players early in the game attacked as many cities as they could and got easy militia kills.

Also, players like Dysen have very few militia kills, because he focuses on navy almost exclusively.

However, you do raise a good point. I would be interested to see players like oriansport and others and see how many militia they have killed. Since you don't get any BP from killing those things, if they are trading BP, they will have almost zero militia kills.

I think the real test would be the ratio killed. My BP's have been hard fought from players that stack their cities, like JSouthern and Taart. JSouthern is the master at stacking land troops. For that I will always have to give him credit. Likewise the number of slingers lost. Everyone suicides slingers. They are cheap, fast and easy to build.
 
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DeletedUser3288

Guest
Thank you for posting that Nwinder. It is funny to me how some of the bigger players will not post theirs here. I am sure the excuse will be that it may give some info away? There is only one peice of info I would really love to see from a few players walls, and that is how much militia you have killed. That is an interesting stat to me because it tells me you attack active, smart players for the most part. Maybe we could come up with a few statistics based on militia killed as a percent of ABP? Or as an average per conquer? I would not go based off points (meaningless), or number of cities (a lot of good players trade cities within the alliance). But if you go by how many cities you have conquered it will show how many are taking "gifted" cities. I am gonna guess that your 14k of militia killed is right up there with players twice your size?


Wrong..... Killing militia means you dont plan carefully, if you plan carefully and learn your opponents online times etc, you should never hit militia.

I only ever attack with land troops when i am going to land a CS, and because of this i don't plan for the person to be online when i hit them.

Hitting an online player with land troops is so much of a disadvantage due to walls, need to send escort LS and if they have large BR you lose all units without any kills. Navy is only way to attack for BP.
 

DeletedUser

Guest
Wrong..... Killing militia means you dont plan carefully, if you plan carefully and learn your opponents online times etc, you should never hit militia.

I only ever attack with land troops when i am going to land a CS, and because of this i don't plan for the person to be online when i hit them.

Hitting an online player with land troops is so much of a disadvantage due to walls, need to send escort LS and if they have large BR you lose all units without any kills. Navy is only way to attack for BP.

Got a question. Does this mean you rely on your allies to clear out the city for you so that you can get in without a struggle?
 

DeletedUser

Guest
a skilled player will use milita whenever possible in my case i usally sleep 6 hours a night, when i go to sleep fluctuates 2 hours or so, and during the day alot of the time i can cheak the game with my phone you can enact milita 3 hours ahead of time so that only opens a very small window that someone can get a attack in without hitting milita. i personally am fleet based (was land based for a time) if you hitting a land based player weaker then you it is smart to hit them before hand so you can limit there dodging ability when your cs hits. if they player you are hitting is active and skilled you will encounter lots of milita.
just my two sense.
 

DeletedUser3288

Guest
Got a question. Does this mean you rely on your allies to clear out the city for you so that you can get in without a struggle?

How do you come to that conclusion? Where did i ever say that? Ask anyone in the huns if i ever rely on others to clear cities for me.

All i said was, if you plan your attacks, test your enemy, and get a little lucky. you shouldnt encounter Militia that often.
 

DeletedUser

Guest
a skilled player will use milita whenever possible in my case i usally sleep 6 hours a night, when i go to sleep fluctuates 2 hours or so, and during the day alot of the time i can cheak the game with my phone you can enact milita 3 hours ahead of time so that only opens a very small window that someone can get a attack in without hitting milita. i personally am fleet based (was land based for a time) if you hitting a land based player weaker then you it is smart to hit them before hand so you can limit there dodging ability when your cs hits. if they player you are hitting is active and skilled you will encounter lots of milita.
just my two sense.

I agree and disagree. When you activate militia, your resource production is massively lowered. So that creates a pro and con situation.

As far as a daniejam, I would rather not read his messages, so I haven't.


Awww man. I went to grepostats and did a search for daniejam...nothing came back? I also did one for bolyenlad...nothing came back either. JEEZ.
 
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DeletedUser

Guest
Wrong..... Killing militia means you dont plan carefully, if you plan carefully and learn your opponents online times etc, you should never hit militia.

I only ever attack with land troops when i am going to land a CS, and because of this i don't plan for the person to be online when i hit them.

Hitting an online player with land troops is so much of a disadvantage due to walls, need to send escort LS and if they have large BR you lose all units without any kills. Navy is only way to attack for BP.

I think you misunderstood me, because you made my point for me. I was not discussing "fishing for BP's". I only meant that when you try to take a city from a good player, it is next to impossible to catch them offline, so you almost always hit militia. You can plan all you want, but with "good" players, they will see you coming and take the free bp. So if your militia kill rate is low, it means to me, in my opinion, you are hitting weaker players. I mean look, there is NO fool proof way to determine the best. What ABP? Some players send their own LS to ghost cities and attack them for bp, not to even mention clearing inactives, ect.. Points? hahahaha we won't even go there. I was only trying to raise another possible way to look at it, again by no means fool proof. But to say a good player should never kill militia? What dream world are you living in where every CS travel time is under 2 hours with enough cities in range to clear in that window and support?
 

DeletedUser3288

Guest
I agree and disagree. When you activate militia, your resource production is massively lowered. So that creates a pro and con situation.

As far as a daniejam, I would rather castrate myself than read his messages, so I haven't.

If I wanted to understand the writings of an idiot, I would read Johnny Miller's book.

Awww man. I went to grepostats and did a search for daniejam...nothing came back? I also did one for bolyenlad...nothing came back either. JEEZ.

Awww my account that i deleted back in June 2010 conquered more active cities than you have... awwww....

I think you misunderstood me, because you made my point for me. I was not discussing "fishing for BP's". I only meant that when you try to take a city from a good player, it is next to impossible to catch them offline, so you almost always hit militia. You can plan all you want, but with "good" players, they will see you coming and take the free bp. So if your militia kill rate is low, it means to me, in my opinion, you are hitting weaker players. I mean look, there is NO fool proof way to determine the best. What ABP? Some players send their own LS to ghost cities and attack them for bp, not to even mention clearing inactives, ect.. Points? hahahaha we won't even go there. I was only trying to raise another possible way to look at it, again by no means fool proof. But to say a good player should never kill militia? What dream world are you living in where every CS travel time is under 2 hours with enough cities in range to clear in that window and support?

How can a good player be online 24 hours a day? It isn't possible...
 
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DeletedUser

Guest
I think you misunderstood me, because you made my point for me. I was not discussing "fishing for BP's". I only meant that when you try to take a city from a good player, it is next to impossible to catch them offline, so you almost always hit militia. You can plan all you want, but with "good" players, they will see you coming and take the free bp. So if your militia kill rate is low, it means to me, in my opinion, you are hitting weaker players. I mean look, there is NO fool proof way to determine the best. What ABP? Some players send their own LS to ghost cities and attack them for bp, not to even mention clearing inactives, ect.. Points? hahahaha we won't even go there. I was only trying to raise another possible way to look at it, again by no means fool proof. But to say a good player should never kill militia? What dream world are you living in where every CS travel time is under 2 hours with enough cities in range to clear in that window and support?

All my cities in 34 are in a 2 hour cs range and so are support and attack cities
I can clear almost any city and cs and have 10k support troops, 250 peg and 1.5k bireme in space of an hour . So can a few players in eotd .Welcome to ocean 34 and I don't hit many militia.
 

DeletedUser

Guest
You are gonna hit militia if you attack me, because I learned how to do it earlier today and I am itching to pull the trigger on that one.
 

DeletedUser3288

Guest
You are gonna hit militia if you attack me, because I learned how to do it earlier today and I am itching to pull the trigger on that one.

Militia is only any good if you can time in between last attack and CS anyway. No1 in 34 land attacks for Bp. CS only...
 

DeletedUser14362

Guest
How can a good player be online 24 hours a day? It isn't possible...



i have a different account in epsilon. this guy has a 1 man alliance named "balls of fury" and he is on 20 hours in a day. we have tried to get his offline time but there seems to be none... the guy is a beast:eek::heh:
 

DeletedUser20764

Guest
i know people who set it so they are woken every hour to go on their phones and do it, and also have phone alerts set!!
 
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