Well, it's really possible with architects to quickly raise a wall. 10 levels for half a hour at a good speed, if you follow 5 minutes at the end of the construction Believe me, I'm an expert in building walls from fiasco)))) teamwork and gold turns into zilchspartan says hi with 2-4 landlocked sling cat nukes with 1-2 hour gap in between
if defender doesnt build wall to at least 10-20 lvl in 12-16 hr timeframe then that is all on him, but if enemy ally that has it revolted is organized and coordinates clearings every 1-3 hrs to wreck the wall down to lvl 0 from lvl idk 7 or 10, and keeps doing it then that is fair play and kudos to the attackers for being smart and not letting defenders stack or build walls, that is sound strategy and full respect to organized attackers for doing that, but there is a case quite often where attackers revolt it with landlocked olu nuke(it almost dies) and in 2 hrs he has it back full and keeps clearing wall and any dlu that come there in the meantime, now that is totally unfair in my opinion, only way to combat that would be organized DLU drop at specific time and for defender go gold as muc wall as possible in that short timeframe when DLU drop is scheduled, if defened doesnt have ability to gold wall, attacker will beat the dlu stack all trough early to mid stage with simply buying landlocked nukes.
now dont get me wrong im not telling anyone whether they should or shouldnt spend money on this dumb game to get that kind of advantage, its their money they can use it however they want, but for me if you decide to waste your money like that to instant buy units/buildings then you dont really have a moral high ground on externals to say look we are against instant buying as well but i will abuse it because i can or want to its useless imo...
PsDamn, I forgot again that I'm in fiasco, it takes time to accept this and stop giving advice against))