Proposal:
To replace the WW system with a better one
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested? Yes
Reason:
WW system is hated by many players
Details:
Level 1- 10,000 resources~ 5000 Hit points
Level 2- 25,000 resources~ 20,000 Hit points
Level 3- 100,000 resources~ 50,000 Hit points
Level 4- 250,000 resources~ 100,000 Hit Points
Level 5- 500,000 resources ~ 250,000 Hit Points
Hit points is basically how many units you must sacrifice to bring it down. (Note the amounts may be changed)
Units to Hit Points
Swordsman- 5
Archers- 8
Hoplites- 16
Slingers- 23
Horseman- 55
Chariot- 56
Catapult- 100
------------------Mythical-Units----------------------
Divine Envoy- 35
Harpy- 266
Medusa- 425
Cyclops- 756
*Cant attack with hydras
Cerebus- 210
Erinys- 1210
Manticore- 945
Minotaur- 420
Centaur- 156
Pegasus- 100
Note once you conquer one stronghold your percent goes up by 1 since there are 100 oceans.
If you lose total control of the island the stronghold still belongs to you until the attackers completely destroy the stronghold. By upgrading it you are increasing the maximum damage it can take. Each upgrade is the same as adding 5 wall levels. You can support it, but there is a limit.
Level 1- 1000
Level 2- 2500
Level 3- 5000
Level 4- 10000
Level 5- 20000
Thats total population, the alliance cant support more than the limit.
The goal is to defeat the units in the stronghold (You lose all men no matter what), make it level 0 and take it over.
You cant cast spells on it.
Only cities on the island can send units and they must constantly fight for the stronghold, lose a city and the stronghold is vulnerable.
There is only one stronghold per ocean and an alliance must control 51% or more of the strongholds (available at the time), so if only the core oceans have strongholds and an alliance controls o44, o54, and 045 than they would win if they are fully upgraded. Once an alliance gets 51% or more than a mass mail will be sent out to the entire world saying that (alliance name) has gained control of most of the world and that if they hold it for 4 weeks than the world will end. For a stronghold to appear, 2 alliances must have at least (250k points for speed 1, 500k for speed 2, and 1M for speed 3).
Visual Aids:X (Working on it)
Balance:I need suggestions for this
Abuse Prevention: Strongholds wont become available til the ocean reaches a certain point of maturity.
Summary:To add a stronghold victory system that will replace the WW system.
*Still open for ideas to improve this