DeletedUser23222
Guest
Reading through this entire thing, I have to say I support one huge server. Your complaints about language- well, English players play w/ English and Korean play with Korean, not that hard really. All you need communication between alliances is for diplo which convos can be kept short and sweet to talk diplo, and for those short talks use google translate lol. It's really not difficult guys. The server I'm currently playing I'm fighting a Korean team, in EN and they did very well for awhile until my alliance simply started winning the battles & playing smarter, and we had better diplo. As stated before, allow each player to choose the language. not a big deal. and for NB, yes sure you don't have that, but maybe allow each player to choose a 6 hour period where they personally get a night bonus. ex.
player 1 has NB from 00:00:00 till 6:00
player 2 attacks, and on attack screen NB time is stated so attacking player is aware that person has NB at that time.
did I just solve both issues? lol
Your statement about fighting a Korean alliance in an English speaking server overlooks several problems and is inconsistent with our experience in the same circumstance.
First of all, the claim that Google Translate can be used to translate Korean to English and back, while technically true, is practically false. Most translated messages are just gibberish. Hilarious in fact, but so frustrating. We finally found a Korean-American player who explained that Korean is very hard to translate to start with, and worse, most Korean gamers use a slang version of Korean that is meaningless when translated. She advised us that we could not conduct diplomacy without a human translator.
The Korean alliance was completely insular. There was no diplomacy, no pacts, no spies, no recruiting, no defectors, no deceptions, no threats, no praise, no trash talk. Nada. Boring as hell. Like fighting a bot.
More troublesome, you had to be Korean to join their team and their mates would never play with non-Koreans. In short, they discriminated against everyone else based on language and origin/race.
The Koreans had violated two basic game rules...
Rule 2... As the game is localized in several versions, players shall always use the language (ENGLISH) in this version, this applies, but is not limited to messages, player profiles and such.
Rule 5... It is forbidden to discriminate against players based on, but not limited to their origins, race, religion, creed, sex, disability, age or any relevant category.
These rules were created for good reasons. We had several tense discussions with the game mods and finally a community manager. Inno agreed this was a de facto violation of the rules but seemed helpless and reluctant to act.
Korea was on the other side of the world. Night was day there. The entire Korean alliance was waking up and active when we were going to sleep. Of course the opposite was true when we woke up. How much fun was that? I got maybe four hours of sleep a night for four months until we ghosted. IT JUST WASN'T FUN.
This unhappy experience will become the new norm if you force the shrinking player base into one giant Tower of Babel, 24 time zone server.