DeletedUser55453
Guest
now for the developers of the game this might seem like a big No-No right of the bat but hear me out on this.
the ability to use the pay to win feature in this game called ''gold'' gives the players who regulary use/abuse this feature a major advantage over the ones who can't afford to use this mechanic.
i strongly believe this plays a big role in why so many decide to quit the game whilst playing. if you're on the wrong side of it it's just simply ot fun to continue playing that way. no matter what tactics you come up with as a team. gold will always be victorious. especially on slower speed worlds the abuse of this feature is outstanding.
i get that gold is a way to keep the game running since money is in fact needed to keep up with the costs of running the servers and the team. but by implementing this feature the game is slowly dying.
my proposal:
i would like to propose a concept of gold free worlds. you may be asking why this should be considered?
well, allow me to clarify.
by implemeting gold free worlds you give the players who can't afford to spend money to play competetively a chance to enjoy the game to it's fullest without any restricitions or disadvantages.
this will over time rebuild and increase the player base many times over. veterans will return but it will also draw in alot of new players that can now also experience the full extention of the game. this positive snow ball effect will continue making the game grow.
now you might be saying if the game grows larger the upkeep costs will also increase?
this is true. more staff will be needed to keep the game running and more servers will need to be added which increases the costs. you can counter this by holding special events with a buy in clause like special tournaments and events and also adding more regular worlds where gold is allowed.
this idea is not final so any additions and extra ideas along with feedback are strongly welcomed, be it from players or mods.
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the reason why there are so many ideas regarding this issue is because there's more thand a handful of players who feel the same way about this. i stated above that this matter would indeed cost money but by expanding and growing your game/player base, you'll increase revenue over time as well.
this is not a loss at all for the company. see it as an investment to expand. the way it is now there is no progression and it feels like milking a series till it's completely dead. even though it can easily be revived to reach greater heights than ever before.
the ability to use the pay to win feature in this game called ''gold'' gives the players who regulary use/abuse this feature a major advantage over the ones who can't afford to use this mechanic.
i strongly believe this plays a big role in why so many decide to quit the game whilst playing. if you're on the wrong side of it it's just simply ot fun to continue playing that way. no matter what tactics you come up with as a team. gold will always be victorious. especially on slower speed worlds the abuse of this feature is outstanding.
i get that gold is a way to keep the game running since money is in fact needed to keep up with the costs of running the servers and the team. but by implementing this feature the game is slowly dying.
my proposal:
i would like to propose a concept of gold free worlds. you may be asking why this should be considered?
well, allow me to clarify.
by implemeting gold free worlds you give the players who can't afford to spend money to play competetively a chance to enjoy the game to it's fullest without any restricitions or disadvantages.
this will over time rebuild and increase the player base many times over. veterans will return but it will also draw in alot of new players that can now also experience the full extention of the game. this positive snow ball effect will continue making the game grow.
now you might be saying if the game grows larger the upkeep costs will also increase?
this is true. more staff will be needed to keep the game running and more servers will need to be added which increases the costs. you can counter this by holding special events with a buy in clause like special tournaments and events and also adding more regular worlds where gold is allowed.
this idea is not final so any additions and extra ideas along with feedback are strongly welcomed, be it from players or mods.
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@figtree2This idea is rejected because it is a duplicate of another. Asking for no gold on a server is also DNS as it would be a new server type. This would also cost too much to implement. If you remove all the gold from either the server or an event, Inno is losing money to run it. Maintenance and employees cost money. The only alternative would be to charge an entry fee for worlds.
the reason why there are so many ideas regarding this issue is because there's more thand a handful of players who feel the same way about this. i stated above that this matter would indeed cost money but by expanding and growing your game/player base, you'll increase revenue over time as well.
this is not a loss at all for the company. see it as an investment to expand. the way it is now there is no progression and it feels like milking a series till it's completely dead. even though it can easily be revived to reach greater heights than ever before.
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