DeletedUser31552
Guest
It's blindingly obvious to any attacking player why horses are so rare in game. Imagine you're building a fair sized horse nuke. You need:
Some horse obviously; say about 440. You need a TON of silver, a lot of wood and a bit of stone;
A few catapults to knock some wall down while you're there, say about 20 of those;
Transports to get them where they're needed, 102 in this case. You need a TON of wood and a LOT of silver.
Some lightships, maybe say 50, to fight the transports through. You need a TON of wood and a LOT of silver and a bit of stone.
See where this is going? It's a complete pain trying to build a horse nuke. The same goes for defensive cities and LS cities, you end up with a shedload of stone you can't use and you're screaming for wood and silver.
The reason why horses are so rare, and why slingers and chariots are common, is that slingers and chariots use what you've always got more of than you need; stone.
The game has a major design imbalance in resource usage. If you want to make ANY unit more popular, make it use more stone. Job done.
Spot on. Stone is everywhere, every time, every day.