DeletedUser
Guest
I fully support this as a color blind player.
I do say alot lol but "but your job is hugely off topic." is incorrect. Part of development is ensuring websites and applications comply with Accessibility recommendations for users with impairments, so I understand better than many the implications and benefits of a change like this. The ability to change colours is already there, just without categories for enemies/allies.
You cannot have a "one size fits all" approach to accessibility. In this case people see different colours depending on the type of colour blindness they have. Is Inno expected to provide a colour scheme for every variation or just the most common? If the latter what about people, still colour blind, who do not gain any benefit and still have to set their colours manually? They are still customers.
A much better solution, imho, is to provide a means to quickly apply a (possibly predefined by the individual) colour scheme to an entity in grepolis. The admin features in grepolis are very limited and cumbersome. If they were improved to a reasonable standard, requests such as this wouldn't be necessary. That's why I say fix what is there already before spending time developing features that should be easily accessible anyway.
Stop saying that you can manually set colors for alliances. You can do this, But for heavens sake, That's the point of this suggestion. If you unpact with your ally, You have to change the color again. That's what this suggestion is, To make playing as a colorblind player less work.
There's also the issue of the alliance rights as mentioned in the OP, which there is no option to change the color of.