DeletedUser54495
Guest
Limit on Stone Hail - Idea for Grepolis
Proposal:
To implement a limit for how low buildings can be destroyed by attacking Catapults with the research Stone Hail (For every 10 cats survived in attack they destroy 1 building level research)
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?
Yes and Yes. Also looked through archives fairly thoroughly and I have found nothing of this sort so I took it into my own hands.
Reason:
Currently, some players use stone hail as another form of harassment on players other than farming. I have to admit I used to do this too but starting out small on a world where there are many large players on the same island, I get hammered by attacks with 140 cats and a couple slingers. Yes, this is a morale world, but low walls and shortage of online times means the attackers only have a couple casualties and destroy 14 levels of any building with any blow. I am looking to prevent these kinds of attacks to an extent so it cannot be used extremely on small players but still allow the technique to continue on larger cities. Basically the only thing you can do to combat it is: get support, which is impossible without an alliance really or zues' rage the cats, which I know to do but less-experienced players would not.
Details:
What I propose is that how low a building can be demolished by cats is more limited than it is currently. Currently, there is no limit except that the building cannot be totally destroyed but all buildings can go down to 1. To prevent large players hammering small players I would say that these hails can firstly not demolish any buildings below the levels you get when founding. Below is a list of the lowest buildings could be destroyed to by the cats.
Senate level 10
Timber Camp level 15
Quarry level 15
Silver Mine level 12
Farm level 10
Warehouse level 10
Temple level 3
Market place level 2
Barracks level 5
Harbour level 1
Academy level 4
And finally cave cannot be demolished at all, and would be taken out of the randomizer system same as special buildings, as it is a hideout literally in the ground so catapult hits wouldn't have an effect on it
Visual Aids:
Pictured: Senate being demolished below level it came with when it was founded
Currently, the only limit is demolishing to level 1:
Balance:
Already stated but the balance was to make the thresholds for the buildings fairly low so the technique is still viable in a war situation.
Abuse Prevention:
NIL
Summary:
I have noticed a situation that could be abused when the size difference/skill difference of players is large and have adjusted thresholds accordingly to make the game fun for both players big and small.
Please give me your thoughts on this, I do want to get this through, and we will refine it until it does.
Thanks, K