DeletedUser31931
Guest
Proposal:
I suggest that an alliance be limited to a maximum of 2 shared forum tabs.
Reason:
The alliance member cap is a feature that changes for each released world; it is the maximum number of players that can fit in an alliance at any given time. After world speed and revolt vs conquest, it used to be a major determinant of a world. Premades would declare the alliance caps that they were willing to join, and wait for months until the right settings appeared. Players would pick worlds based on whether they liked massive fights between the 2 or 3 big alliances on high-cap worlds, or the many smaller wars that would break out on small-cap worlds. It was an additional way that a player could directly customize his or her gaming experience to make Grepolis just the way they wanted it.
Over time, academy alliances developed, the #2 that players could join when the main alliance was full. They share all forum tabs with each other, along with reservations and discord/skype/teamspeak if applicable. Initially, these were looked at with disgust, because they are a blatant exploit. They remove the impact of the cap, and when it comes time for WWs (or domination, in the future), members of the winning alliance who aren't in the first wing don't get the crown they deserve, leaving a bad taste in their mouth, and making it less likely they will jump into a new world. Having a second tier in an alliance achieves nothing more or less than to bypass the alliance member cap that was determined when the world was created; it is and always has been a form of cheating and should be considered such. We have simply become null to their existence because they exist on every world, especially those with small caps, but this doesn't need to be the case. There is an easy fix.
All the developers need to do is limit the number of forum tabs that can be shared with other alliances to a total of two. This way, alliances could not share all their forums (which is almost always 3+) with a second alliance. It would bring back those exciting servers with 5-10 wars going on simultaneously, alliances competing with each other in every core ocean, and diplomacy that is actually interesting. The reason to still allow two shared tabs, in my opinion, is that a shared defense (and sometimes offense) tab between pacted (but not conjoined) alliances can be quite useful.
To put it simply, what the heck is the point of alliance member caps if we just let them create a second, third, (hell, gamblers on us72 has FOUR) wings???
Details:
Pretty simple...when an alliance leader tries to share a forum tab with an alliance (regardless of who), if they already have two other shared tabs (even if with a different alliance) the leader would get an error message.
Visual Aids:
N/A
Balance/Abuse Prevention:
N/A
I suggest that an alliance be limited to a maximum of 2 shared forum tabs.
Reason:
The alliance member cap is a feature that changes for each released world; it is the maximum number of players that can fit in an alliance at any given time. After world speed and revolt vs conquest, it used to be a major determinant of a world. Premades would declare the alliance caps that they were willing to join, and wait for months until the right settings appeared. Players would pick worlds based on whether they liked massive fights between the 2 or 3 big alliances on high-cap worlds, or the many smaller wars that would break out on small-cap worlds. It was an additional way that a player could directly customize his or her gaming experience to make Grepolis just the way they wanted it.
Over time, academy alliances developed, the #2 that players could join when the main alliance was full. They share all forum tabs with each other, along with reservations and discord/skype/teamspeak if applicable. Initially, these were looked at with disgust, because they are a blatant exploit. They remove the impact of the cap, and when it comes time for WWs (or domination, in the future), members of the winning alliance who aren't in the first wing don't get the crown they deserve, leaving a bad taste in their mouth, and making it less likely they will jump into a new world. Having a second tier in an alliance achieves nothing more or less than to bypass the alliance member cap that was determined when the world was created; it is and always has been a form of cheating and should be considered such. We have simply become null to their existence because they exist on every world, especially those with small caps, but this doesn't need to be the case. There is an easy fix.
All the developers need to do is limit the number of forum tabs that can be shared with other alliances to a total of two. This way, alliances could not share all their forums (which is almost always 3+) with a second alliance. It would bring back those exciting servers with 5-10 wars going on simultaneously, alliances competing with each other in every core ocean, and diplomacy that is actually interesting. The reason to still allow two shared tabs, in my opinion, is that a shared defense (and sometimes offense) tab between pacted (but not conjoined) alliances can be quite useful.
To put it simply, what the heck is the point of alliance member caps if we just let them create a second, third, (hell, gamblers on us72 has FOUR) wings???
Details:
Pretty simple...when an alliance leader tries to share a forum tab with an alliance (regardless of who), if they already have two other shared tabs (even if with a different alliance) the leader would get an error message.
Visual Aids:
N/A
Balance/Abuse Prevention:
N/A
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