DeletedUser
Guest
Proposal:
Have you ever wanted to go to war with an army of Roman Leagions? Or maybe bring your enemies to there knees with a platoon of Egyptian Spearmen. Perhaps you fancy an army of Gaulish warriors to protect your city from invaders? I propose to have a ship come every three days that sells elite, mercenary units.
Have you Checked the 'Do not suggest list/previously suggested ideas' in the 'Archive'?
Yes, and it says something about not suggesting "Heroes", but I do not think it counts as such.
Reason:
Long ago, greek traders sailed around the world, and traded with the civilizations of Rome, Egypt, and many more. I feel that this will give a better feeling to being greek, and actually ruling a city in the time of antiquity. I think that it will allow for more strategies when at war and a larger database of units, would be greatly helpful.
Details:
48 hours after you build your harbor, and market place, the first ship will arrive in your harbor, and stay for 24 hours. After it leaves, you have to pay a fee for it to come back of 1000 of each resource. You must pay this in order for it to visit you again. It takes two days to arrive.
Another option is to pay 50 gold, and it will arrive at your city instantaneously however, using this method, you will have to pay 50 extra gold every time after the first payment. This will go up by 50 gold every time it is used. Every 4 days, it resets to 50.
Much like the Phoenician Merchant, you must click on the ship and it will open up a screen where you can purchase either (You can't have both) of the two units. You can purchase up to ten total mercenary population at a time.
Each "Mercenary" needs to be paid and fed, so it takes away 0.5% from your resource production for every mercenary you own, and some extra mercenaries for certain units. There is a restriction of 100 mercenary units per player, although they do not take up population.
Now I am sure you want to see these mercenaries, correct? Well here they are:
Egypt
An Egyptian ship will appear at your port 35% of the time.
Egyptian Spearman - 250 Wood
Sharp Attack: 18
Speed: 8
Booty: 8
Defense Blunt: 27
Defense Sharp: 10
Defense Distance:7
MP: 1
Egyptian Chariot - 1300 Wood
Sharp Attack: 70
Speed: 20
Booty: 70
Defense Blunt: 86
Defense Sharp: 13
Defense Distance: 60
MP: 4
Rome
A Roman Ship will appear at Your port 30% of the time.
Roman Legionary - 350 Silver
Sharp Attack: 20
Speed: 7
Booty: 9
Defense Blunt: 2
Defense Sharp: 25
Defense Distance: 51
MP: 1
Roman Cavalry - 890 Silver
Blunt Attack: 46
Speed: 24
Booty: 80
Defense Blunt: 20
Defense Sharp: 1
Defense Distance:25
MP: 2
Tracians
A ship from the Tracian Islands will appear at your port 25% of the time.
Tracian Skirmisher - 250 Rock
Blunt Attack: 20
Speed: 9
Booty: 15
Defense Blunt: 18
Defense Sharp: 12
Defense Distance: 30
MP: 1
Tracian Bowman - 260 Rock
Distance Attack: 12
Speed: 14
Booty: 28
Defense Blunt: 5
Defense Sharp: 35
Defense Distance: 15
MP: 1
Carthage
A Carthaginian Ship will appear at your port 10% of the time.
Javelin Thrower - 350 Silver
Distance Attack: 24
Speed: 13
Booty: 30
Defense Blunt: 10
Defense Sharp: 31
Defense Distance: 23
MP:1
War Elephant - 4700 Silver
Distance Attack: 78
Speed: 6
Booty: 100
Defense Blunt: 95
Defense Sharp: 25
Defense Distance: 20
MP: 8
NOTE: You can purchase up to two elephants, even though the mercenary population exceeds 10
MP= Mercenary Population.
Visual Aids:
Incredibly sorry, but I don't have any.
Balance:
This will change gameplay somewhat, but with the restrictions, and such it will be limited. I see that with some of these "Elite Troops" that it may add to strategies, but overall I believe that this change is simple enough to where it will not change too much.
Abuse Prevention:
For cheating? Well after thinking long and hard, the only way to cheat would be to multi account, and send the Elite Troops to his/her other account. To prevent this, support using Elite units can only be given to players with enough mercenary space left to do so. (So if somebody already has 80 say... Javelin Throwers, then you cannot support with 30 Barbarian Skirmishers)
Summary:
Every two days, a ship will come into your harbor bearing elite, mercenary troops. You can then purchase the soldiers using your resources, but must pay them daily by giving them a share of your resources. With this new update, you can make these powerful units fight for your city, but with the drawback of less resources coming in at a time. I know that this will take a while to code, and implement but I think that such an update would be worth the wait, and that I have made it simple enough for this too happen.
Thank you,
Post your comments below.
Have you ever wanted to go to war with an army of Roman Leagions? Or maybe bring your enemies to there knees with a platoon of Egyptian Spearmen. Perhaps you fancy an army of Gaulish warriors to protect your city from invaders? I propose to have a ship come every three days that sells elite, mercenary units.
Have you Checked the 'Do not suggest list/previously suggested ideas' in the 'Archive'?
Yes, and it says something about not suggesting "Heroes", but I do not think it counts as such.
Reason:
Long ago, greek traders sailed around the world, and traded with the civilizations of Rome, Egypt, and many more. I feel that this will give a better feeling to being greek, and actually ruling a city in the time of antiquity. I think that it will allow for more strategies when at war and a larger database of units, would be greatly helpful.
Details:
48 hours after you build your harbor, and market place, the first ship will arrive in your harbor, and stay for 24 hours. After it leaves, you have to pay a fee for it to come back of 1000 of each resource. You must pay this in order for it to visit you again. It takes two days to arrive.
Another option is to pay 50 gold, and it will arrive at your city instantaneously however, using this method, you will have to pay 50 extra gold every time after the first payment. This will go up by 50 gold every time it is used. Every 4 days, it resets to 50.
Much like the Phoenician Merchant, you must click on the ship and it will open up a screen where you can purchase either (You can't have both) of the two units. You can purchase up to ten total mercenary population at a time.
Each "Mercenary" needs to be paid and fed, so it takes away 0.5% from your resource production for every mercenary you own, and some extra mercenaries for certain units. There is a restriction of 100 mercenary units per player, although they do not take up population.
Now I am sure you want to see these mercenaries, correct? Well here they are:
Egypt
An Egyptian ship will appear at your port 35% of the time.
Egyptian Spearman - 250 Wood
Sharp Attack: 18
Speed: 8
Booty: 8
Defense Blunt: 27
Defense Sharp: 10
Defense Distance:7
MP: 1
Egyptian Chariot - 1300 Wood
Sharp Attack: 70
Speed: 20
Booty: 70
Defense Blunt: 86
Defense Sharp: 13
Defense Distance: 60
MP: 4
Rome
A Roman Ship will appear at Your port 30% of the time.
Roman Legionary - 350 Silver
Sharp Attack: 20
Speed: 7
Booty: 9
Defense Blunt: 2
Defense Sharp: 25
Defense Distance: 51
MP: 1
Roman Cavalry - 890 Silver
Blunt Attack: 46
Speed: 24
Booty: 80
Defense Blunt: 20
Defense Sharp: 1
Defense Distance:25
MP: 2
Tracians
A ship from the Tracian Islands will appear at your port 25% of the time.
Tracian Skirmisher - 250 Rock
Blunt Attack: 20
Speed: 9
Booty: 15
Defense Blunt: 18
Defense Sharp: 12
Defense Distance: 30
MP: 1
Tracian Bowman - 260 Rock
Distance Attack: 12
Speed: 14
Booty: 28
Defense Blunt: 5
Defense Sharp: 35
Defense Distance: 15
MP: 1
Carthage
A Carthaginian Ship will appear at your port 10% of the time.
Javelin Thrower - 350 Silver
Distance Attack: 24
Speed: 13
Booty: 30
Defense Blunt: 10
Defense Sharp: 31
Defense Distance: 23
MP:1
War Elephant - 4700 Silver
Distance Attack: 78
Speed: 6
Booty: 100
Defense Blunt: 95
Defense Sharp: 25
Defense Distance: 20
MP: 8
NOTE: You can purchase up to two elephants, even though the mercenary population exceeds 10
MP= Mercenary Population.
Visual Aids:
Incredibly sorry, but I don't have any.
Balance:
This will change gameplay somewhat, but with the restrictions, and such it will be limited. I see that with some of these "Elite Troops" that it may add to strategies, but overall I believe that this change is simple enough to where it will not change too much.
Abuse Prevention:
For cheating? Well after thinking long and hard, the only way to cheat would be to multi account, and send the Elite Troops to his/her other account. To prevent this, support using Elite units can only be given to players with enough mercenary space left to do so. (So if somebody already has 80 say... Javelin Throwers, then you cannot support with 30 Barbarian Skirmishers)
Summary:
Every two days, a ship will come into your harbor bearing elite, mercenary troops. You can then purchase the soldiers using your resources, but must pay them daily by giving them a share of your resources. With this new update, you can make these powerful units fight for your city, but with the drawback of less resources coming in at a time. I know that this will take a while to code, and implement but I think that such an update would be worth the wait, and that I have made it simple enough for this too happen.
Thank you,
Post your comments below.
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