Not a Bug Morale against CS Sieges in ghost cities

  • Thread starter DeletedUser31001
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DeletedUser31001

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Greetings,

I believe it has always been the case in Hyperborea (where the only cities that can be conquered are ghost cities) that, when attacking an occupier of the city that has landed a CS and a siege has started, morale did not apply and so a player attacking the occupier had 100% morale.

It appears that after this most recent update, morale is being factored into these attacks, making it much more difficult for a large player to take out a small player (even if they receive a large amount of support from an alliance).

I did not see this change in the list of update changes, but a few of us have noticed it.

jlcam
 
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