that is not an impartial veiw if ever i saw oneLook at it this way:
-harder to get rimmed
-longer CS siege time ( Easier to snipe and more leeching time)
-more players=more cities to take
-If you mess up, then it takes forever to rebuild troops
Game speed 2:
-Manageable for most
-medium world time
-easier to conquer cities
-world ends faster
-less Tim to conquer cities
-youll be rimmed faster than you'll gain cities
-you'll have no life
-gold is heavily used here
-world usually ends in 6 months
Great pointthat is not an impartial veiw if ever i saw one
all server have gold whore who use loads of gold all servers are fun and you make long lasting freindships all server speeds have there benifits and pitfalls. they are all the same essentialy just twists on a theme
When did I ever say it doesn't give him an advantage? Again you lie dimmy, your gonna say we won because of Erik's gold use cos that's all you got, you cant admit we are better than youSo you are saying, unlimited gold can help you with WW..
This is coming from someone who has spent the last 11 months defending his alliance leader who is the biggest gold shark in the game saying it doesnt give him an advantage..
So "IF" Hert win en70, its because Eriks (and others) excessive gold useage helped them with WW.. thanks for that
Hey, if you want to play right, then alliance cap 40-60I say it is about time for a new world to come around. Probably a S or T name.
Speed 1 (There hasnt been a speed one for a while)
Unit Speed 2 (Seems like that is the normal thing)
Alliance cap- 150-200 range (Hasnt been a high cap for a while)
Beginner protection- 5 days
*Note these are just estimates based off what has happened with the last several worlds.