DeletedUser
Guest
Proposal: Let me start by saying this idea was not originally my own, this is where I got the idea,https://forum.us.grepolis.com/showthread.php?9028-A-Conquest-AND-Revolt-World. Anyways, the proposal is to have a Revolt+Conquest world where you can both conquer cities using revolt or conquest.
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?Different idea
Reason: Many players and servers have always have their revolt players and their conquest players. All of which claim there conquering ways are better than the other even though conquest is clearly the winner. This would eliminate this discussion plus give a feel to the game since there hasn't been much excitement here since they released the hero worlds over 2years ago.
Details: You can research both revolt or conquest in your academy. Conquest being at lvl 28 and revolt conquest being at 31 or 34. If you put a player in revolt than launch a CS before the revolt turns red than it will cross out the revolt and go straight to a siege where you'd need to hold it for the time it takes to hold a siege in your selected world. I'm open to suggestions.
Visual Aids: I'll try to do this if I can. I dont play revolt so if you can please send me a screenshot of the revolt image in the academy.
Balance: This would change a lot of things but I highly suggest that this be held in one world. Maybe a special world.
Abuse Prevention: Not sure how they could abuse this.
Summary: Basically you can conquer using both revolt or conquest, revolt can be research at lvl 31-34 and conquest can be research at lvl 28. You can put a player under siege but if you have revolt enabled it will be exited out. If you are to attack with a CS on a siege and you succeed, the city will be yours. I'm open to suggestion
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?Different idea
Reason: Many players and servers have always have their revolt players and their conquest players. All of which claim there conquering ways are better than the other even though conquest is clearly the winner. This would eliminate this discussion plus give a feel to the game since there hasn't been much excitement here since they released the hero worlds over 2years ago.
Details: You can research both revolt or conquest in your academy. Conquest being at lvl 28 and revolt conquest being at 31 or 34. If you put a player in revolt than launch a CS before the revolt turns red than it will cross out the revolt and go straight to a siege where you'd need to hold it for the time it takes to hold a siege in your selected world. I'm open to suggestions.
Visual Aids: I'll try to do this if I can. I dont play revolt so if you can please send me a screenshot of the revolt image in the academy.
Balance: This would change a lot of things but I highly suggest that this be held in one world. Maybe a special world.
Abuse Prevention: Not sure how they could abuse this.
Summary: Basically you can conquer using both revolt or conquest, revolt can be research at lvl 31-34 and conquest can be research at lvl 28. You can put a player under siege but if you have revolt enabled it will be exited out. If you are to attack with a CS on a siege and you succeed, the city will be yours. I'm open to suggestion
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