DeletedUser
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The Top 12
1) Tiny Teddies are still running in front
After a merger they seem to be the ones to hunt
Being aggressive right from the very start
you have to admit they do have a brave heart
2) Musketeers have grown with a merger as well
Taken old Armageddon straight to hell
Grabbed many players that I could see
And finally climbed above rank three
3) Alpha Centuri made the top three
Maxed out their players recruiting I see
On the border of O55 and O56
not so far out in the sticks
4) Carpe Jugulum, havent seen since Gamma
have taken to this world with a mighty hammer
But will the Musketeers halt their stride
or be taken for a nice ride?
5) Masters of Mayhem, where will they go?
To many Ocean 55 alliances may stop them to grow
Diplomacy for them may answer their plight
or to hell with it, just give a good fight
6) Arrow to the Knee, what an odd name
for an alliance to be called in this game
Pacted with TT, then SPQR, now back with TT
I wonder with which alliance their next pact will be?
7) Grimm Sleepers has one of the best
a player whos cities outnumber the rest
Smaller in numbers, but dont be fooled
I have seen small alliances that absolutely ruled
8) S.P.Q.R. are out again
but with many wars, will they remain
Fighting the Teddies, lost their friend ATTK
now at war with them, so will they stay?
9) Immortal Corruption, so big and yet
11 cities so far is all they could get
so on this alone I would say
in the top 12 I dont think they will stay
10) LEGACY, oh LEGACY, are you in the wrong place
Fighting the Teddies losing the race
spread out over the Glythium sea
it now remains how long you will be
11) Black Plague is supposed to be something scary
with 88 members its getting hairy
however with only 4 conquests so far
all I can say is hardy har har
12) Knights of Glory well, nothing much there
only 2 conquests made, not much of a scare
but with 90 players in this alliance ready to play
who knows what battles will come their way.
1) Tiny Teddies are still running in front
After a merger they seem to be the ones to hunt
Being aggressive right from the very start
you have to admit they do have a brave heart
2) Musketeers have grown with a merger as well
Taken old Armageddon straight to hell
Grabbed many players that I could see
And finally climbed above rank three
3) Alpha Centuri made the top three
Maxed out their players recruiting I see
On the border of O55 and O56
not so far out in the sticks
4) Carpe Jugulum, havent seen since Gamma
have taken to this world with a mighty hammer
But will the Musketeers halt their stride
or be taken for a nice ride?
5) Masters of Mayhem, where will they go?
To many Ocean 55 alliances may stop them to grow
Diplomacy for them may answer their plight
or to hell with it, just give a good fight
6) Arrow to the Knee, what an odd name
for an alliance to be called in this game
Pacted with TT, then SPQR, now back with TT
I wonder with which alliance their next pact will be?
7) Grimm Sleepers has one of the best
a player whos cities outnumber the rest
Smaller in numbers, but dont be fooled
I have seen small alliances that absolutely ruled
8) S.P.Q.R. are out again
but with many wars, will they remain
Fighting the Teddies, lost their friend ATTK
now at war with them, so will they stay?
9) Immortal Corruption, so big and yet
11 cities so far is all they could get
so on this alone I would say
in the top 12 I dont think they will stay
10) LEGACY, oh LEGACY, are you in the wrong place
Fighting the Teddies losing the race
spread out over the Glythium sea
it now remains how long you will be
11) Black Plague is supposed to be something scary
with 88 members its getting hairy
however with only 4 conquests so far
all I can say is hardy har har
12) Knights of Glory well, nothing much there
only 2 conquests made, not much of a scare
but with 90 players in this alliance ready to play
who knows what battles will come their way.
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