you wont have full manti nuke, you cant get/buy multiple manti tokens, only 1 token, and it wont be 12x5 hrs.. it will be 8x2 hrs by default, but of course if you have 10k pts and over or 50k pts that token size will grow... but duration of hours wont, so best you will get is 24 manties unless you have 50k pts but dont think anyone will reach that milestone by the time manti box is being opened, cuz you cant progress to other boxes until you close current box and store the token in inventory and the moment that happens your pts milestone wont matter or increase the token size.Two days after BP? How the hell is anybody supposed to hold a siege when there's going to be full blown manti nukes all over the map
Yup, the biggest complaint on the beta server was actually that the rewards are too small. Now that is a problem I don't mind having.Wow. It looks like they did a great job tweaking this event to be pretty well balanced. Even if the average player only gets 10 boxes and it takes massive gold use to get all boxes it still won’t through off the balance like events that provide a chance for unlimited myth tokens.
It's swings and roundabouts, really. I agree that having a shop made it easier to get rewards that you specifically wanted. However I believe that the changes have been for the better, overall:I liked the old version. It forced you to choose to feed the box or use your troops on the enemy.
It had a store making the troops spent potentially worth it if you chose well.
I figure a bunch of whiners complained about burning troops and the devs caved.
This is how games take a down turn. People cry over hard choices and the devs install an easy button.
Then the players that like a challenge and their money take a walk to the next new game.
I give the new version a D. Never fix what aint broken.
On the bright side, at least I wont be wasting gold on the gelded rewards this time around.