Petition: End Constant Morale Worlds On Conquest

Discussion in 'The Acropolis' started by The Smilodon Fatalis, Mar 30, 2019.

  1. Iain Martin

    Iain Martin Hipparchus

    Joined:
    Dec 10, 2015
    Exactly how i feel.

    Please add me.
     
    Djr2015 likes this.
  2. Djr2015

    Djr2015 Hipparchus

    Joined:
    Feb 1, 2016
    Better late than never but morale is a joke. Shouldn't have the effect it does this late into a world. In reference to EN113 where most here play on

    EDIT: A slight fix would be no moral on sieges but even still removing the 20k point player from your island will be a pain so their still may be abuse using a LMD but on a much lower scale as LMDs no longer affect sieges.
     
    Last edited: Apr 5, 2019
    Raydium88, molinillo and GrepoMeta like this.
  3. eugenedonaghy

    eugenedonaghy Phrourach

    Joined:
    Nov 30, 2012
    I agree with this petition
     
  4. Heres20BuckKillMe

    Heres20BuckKillMe Phrourach

    Joined:
    Sep 2, 2016
  5. M3rl1n

    M3rl1n Hoplite

    Joined:
    Apr 10, 2019
    Sign me up

    Active morale is rewarding mediocrity and penalizing those who work harder. What's next? Participation trophies?
     
  6. 1saaa

    1saaa Chiliarch

    Joined:
    Oct 7, 2018
    already in the game :)
     
  7. Arzaac

    Arzaac Phrourach

    Joined:
    Jun 14, 2013
    signing.
     
  8. SBLII Champs

    SBLII Champs Hekatontarch

    Joined:
    Nov 27, 2018
    I'll sign...


    And offer a simple suggestion to CHANGE the morale system very simply to eliminate it from being weaponized.


    Morale ONLY applies to the city that belongs to the low morale player. The Morale DOES NOT extend to a CS sitting in a port. A low morale player shouldn't be rewarded for being low morale, and a high morale player shouldn't be penalized for being high morale. If a low morale player drops in a CS on a high morale player, the morale for attacking the siege continues to match the morale of the player who OWNS the city, not the player who owns the CS.


    What would this do? It would protect the city of the low morale player, but it would not allow that player to be used as a weapon by large alliances that can't actually take a city by any other means. If the morale is in place to give new players a better chance, then this method would work. But, would eliminate the weaponization of low morale players, because that goes against the idea that they are being protected. If they can drop a CS on a bigger player... then they should also be able to ask for help in holding the siege.


    Oh well... Inno will do what it wants.
     
  9. kid kota

    kid kota Phrourach

    Joined:
    May 25, 2012
    Put my name on it :cool:
     
  10. bozebert

    bozebert Hipparchus

    Joined:
    Jul 17, 2017
  11. Preussen Ruhm

    Preussen Ruhm Peltast

    Joined:
    May 11, 2019
    last 6 worlds all morale, please throw us a bone.
     

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