Passed Player Statistics Page + Additional Ranking Stats

Would you like to see this idea implemented?

  • Yes; I love stats!

    Votes: 49 83.1%
  • No; Additional stats are unnecessary!

    Votes: 10 16.9%

  • Total voters
    59
  • Poll closed .
Status
Not open for further replies.

DeletedUser3393

Guest
Seems nice, but unnecessary try this for your list instead:
Thanks for the Format :)

How many times you've been successfully spied would be a tipoff that someone is spying you (you won't know who, but you'll know it's happening)

I like this, but more as an addon to Administrator, since Administrator is advertised as "he will prepare MANY REPORTS for you" - yet I have not seen a report "prepared" by the administrator in all the time I've had him... :/

I loved administrator when I had it, with 30 cities Administrator saves a LOT of time.
Now I have 4-5 excel sheets to do the needful.

If the privacy is good then that's ok. I would enjoy it if you could directly compare two player's stats, similar to xbox live's system to compare the amount of gamer points per game. then you can click on that game and see which awards you have etc.

So you would have player a | player b

Divine powers_________15 | 10

then you could click on divine powers and would see

____________player a | player b

Bolt ______________6 | 3

Earthquake ________5 | -

Protection _________- | 4

etc

LOVE IT
 

DeletedUser

Guest
If the privacy is good then that's ok. I would enjoy it if you could directly compare two player's stats, similar to xbox live's system to compare the amount of gamer points per game. then you can click on that game and see which awards you have etc.

So you would have player a | player b

Divine powers_________15 | 10

then you could click on divine powers and would see

____________player a | player b

Bolt ______________6 | 3

Earthquake ________5 | -

Protection _________- | 4

etc

So those are the divine that have been cast?
 

DeletedUser

Guest
yes

That was just a sort of example thing. Maybe it could be organised by god etc.
 

DeletedUser3393

Guest
but if it let players know when is best to attack you why would you show it?

You would show some statistics, and not all.. IMO

like I would love to show the units I have killed/Failed Spy attempts.. etc


Most of these though would be for my personal information.
 

DeletedUser

Guest
Proposal:
Introduction of in-game Player Statistics.

Reason:
I think this will enhance the game experience incredibly in lieu of the new awards system. I am a statistics buff, I love to see numbers, and from my experience so do most other people. We all like to compare ourselves to others and see where we stand. Now adding a statistics page will allow us to dwell in the game for hours and understand it a lot more. See where we stand and what we would like to focus on.

Not only that, this will greatly enhance the retain rate of the game. People who get bored with the game after 1month will tend to play a few weeks more and so on. (this is my assumption based on the gamers I have personally known)

Details:
Step 1: A statistics page
There would be a page in our profile tab (Like awards) where we can see some statistics offered by the game. These statistics will be the ones we all want to know, but have no way of gauging.

Step 2: Statistics available
Examples of viewable statistics (Open to suggestions)
  1. Spy attempts:
    • By You: Successful, Failed, silver spent
    • On You: Successful, Failed, silver spent
  2. Units: *Option to see numbers/Population*
    • Total Created: (All of different types)
      • Total Lost(Defense)
      • Total Lost(Offense)
    • Total Killed: (All of different types)
      • Total Lost(Defense)
      • Total Lost(Offense)
    • Units Lost Supporting Others
  3. Cities:
    • Total Cities:
    • Colonization attempts:
      • By You:
      • On You:
  4. Divine:
    • Gods Worshiped (Cities worshiping each god)
    • Divine Powers cast (All powers shown and their amounts)
  5. Resources
    • Stolen from Cities
    • Stolen from Farming Villages
    • Traded in market
    • Traded in Farming Village
  6. Awards
    • Awards and their tier you currently Own.
    • Daily Awards.

Step 3: Privacy Settings
Just Like Awards there will be a public statistics page(toolbar) You can chose which statistics you want to be public and which private.


Balance:
I haven't been able to see how it will affect other game components.

Abuse Prevention:
Again, this seems to be more of a add-on than a game model changing feature, hence I doubt people can abuse it.


Summary:

I personally feel it will be a great boost to the game environment and make us all wanna play more and spend more time here (Good for developers). Though I am quite positive that even if this idea is approved, it may go to the bottom in terms of preference. But I would like to see this feature implemented soon, as I know my attention span in the game would be GREATLY Enhanced.

I think I may have added too many or too little options, but it is all open to suggestions. Being a programmer myself, I don't think the implementation should be too hard, but that depends on the programming structure of the game.

I also apologize if it has been suggested before, I perhaps overlooked it when I was searching.

Agreement with others, complete abuse use, you can find out what kind of god worshiped an use that against them, that way you can also find out what myth units they have! The troops kills? Well if they have a lot of thiers killed you can assume they are weak! But as long as it has privacy mode it's ok!
 
Last edited by a moderator:

DeletedUser

Guest
Examples of viewable statistics (Open to suggestions)
  1. Spy attempts:
    • By You: Successful, Failed, silver spent
    • On You: Successful, Failed, silver spent
  2. Units: *Option to see numbers/Population*
    • Total Created: (All of different types)
      • Total Lost(Defense)
      • Total Lost(Offense)
    • Total Killed: (All of different types)
      • Total Lost(Defense)
      • Total Lost(Offense)
    • Units Lost Supporting Others [*]Resources for Units

      • [*]Land Units
        • Total Resources Spent
        • Total Resources Lost
          • In Attacking
          • In Defending
          • In Support
        [*]Sea Units
        • Total Resources Spent
        • Total Resources Lost
          • In Attacking
          • In Defending
          • In Support
        [*]Mythical Units
        • Total Resources Spent
        • Total Resources Lost
          • In Attacking
          • In Defending
          • In Support
  3. Cities:
    • Total Cities:
    • Colonization attempts:
      • By You:
      • On You:
  4. Divine:
    • Gods Worshiped (Cities worshiping each god)
    • Divine Powers cast (All powers shown and their amounts)
  5. Resources
    • Stolen from Cities
    • Stolen from Farming Villages
    • Traded in market
    • Traded in Farming Village
  6. Awards
    • Awards and their tier you currently Own.
    • Daily Awards.

I added a few suggestions to the idea.
 

DeletedUser

Guest
How? It is just a collection of statistics, and it is regulated by privacy options so that you don't have to show the world what you are lousy at, but can show off what you are good at.
 

DeletedUser

Guest
you can choose whether you want it to be viewed by the whole world, ocean, alliance or yourself just liek awards
 

DeletedUser1405

Guest
I like the idea Araa, you know that stats are the making of a decent player, it allows you to gauge how successful youve been over a period of time and lets you see where you could strengthen.
 

DeletedUser

Guest
Stats per days of playing (since the first conquers).

Eclipse told me to write this here. I don't understand why. There is nothing about this here... and I did not see that this idea was propose before... but here we go :

---------------------------------

Proposal:
Stats per days of playing (since the first conquers).

Note : We can not know the exact time when a players start playing. But we know the date of the first conquers.

Reason:
It would be nice to see the stats we already have in the Grepolis ranking tab but per days of playing the game :

Details:
a) Ranking --> Players points :

There is already :
1) Global
2) Player ocean

It would be nice to add :

3) Global / days = Number of global points / number of days playing
4) Player ocean / days = Number of ocean points / number of days playing

a) Ranking --> Players battle point :

There is already :
1) Best attackers
2) Best defenders
3) Best fighters

It would be nice to add :
4) Best attacker / days = Best attackers / number of days playing
5) Best defender / days = Best defenders / number of days playing
6) Best fighters / days = Best fighter / number of days playing

Visual Aids:
none

Balance:
No impact

Abuse Prevention:
No

Summary:
Those stats can also be integrated in the Grepolis Wars stats.
 

DeletedUser

Guest
I would suggest the pricavy option works like the current privacy option for awards, then you can not only decide if its shown or not you can decide to show it only to your alliance if you wish, perhapse the administrater would allow you to show it to individual players then it could be used to access wether an Elite alliance is intrested in you or not.
 

DeletedUser

Guest
Eclipse told me to write this here. I don't understand why. There is nothing about this here... and I did not see that this idea was propose before... but here we go :

Your idea is about adding more player stats, this idea is about adding more player stats. We're not going to have two separate votes for the same idea (adding stats). So I asked you to add your additions here and the idea would be voted on as a whole.
 

DeletedUser

Guest
This idea will now be voted on. The poll will last for 2 weeks.
 
Status
Not open for further replies.
Top