Answered Question regarding the managing of multiple cities

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DeletedUser54980

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Suppose that you are in a conquest world, you have 12 cities and are actively engaging in wars so you frequently have to rebuild nukes. Further suppose you just conquered a city, your aim is to turn this city into a slinger nuke city but the city is not built in the ideal way for it to be a good slinger nuke city. Now, what do you do? Do you first get all buildings upgraded and researches (I.e barracks max, farm max, warehouse max etc...) and neglect to build slingers/troops until your city becomes a city worth building a slinger nuke in? Or do you first struggle to build a slinger nuke in the badly developed city and focus on buildings only when your nukes are made? How do you do this? I have this problem for all kinds of nukes and I am clueless as to whether the current course of action I'm taking is the best one.

Thanks for reading, hopefully you can provide me with helpful advice :)
 

DeletedUser54495

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Depends on the world speed. If it is 3 or 4 I just throw a lot of resources at the city and build the city to what I want then build the nuke. In a speed 2 I would queue up the nuke (in your example slingers) but whilst those are building start building the first thousand or so slingers. I have not played speed 1 much, but I imagine you would focus on the nuke first then later specialise the city.

Just my two cents :)
 

DeletedUser54192

Guest
It really varies on the situation, unfortunately. So the answer is technically "whatever suits you best".

For me, it depends on a few things:
- How soon do I need that nuke? If I don't need that nuke soon, I will probably start off by upgrading the barracks (in the case of an OLU nuke) up to a decent level. Then queue up the slingers, preferably with a population growth and/or Ferkyon and/or a reduced recruitment token. Once the queue is full (or I've queued as many as I can due to population limits), I can then focus on getting the farm, academy, warehouse, etc upgraded. However if I need that nuke soon, I'll just use whatever I have to improve the recruitment (heroes, tokens, spells) and get the barracks and other buildings done afterwards.
- How low are those building levels? If the barracks is stuck at something like level 5 and you don't have ways of significantly improving recruitment times, then I'd say get that barracks up at least a few levels before starting to build the nuke (even if it is only up to level 10-15). Similarly, if the farm is at a really low level and you can't fit in many units, you will want to get that up a fair few levels first - no point having 500 slingers and a few transports sitting around for ages while that farm gets upgraded: the temptation to use them will be great, even though you will most likely not achieve that much with that small an amount of OLU (and even less if you forgot to get a few LS in before you ran out of pop ;)). But if you have, say, farm at 40+, and barracks at 15-20+, you may as well just get started on that nuke and do the fine tuning once the slingers are queued up.
- What do I have access to? Do I have a high level hero who will improve recruitment (Ferkyon in the case of slingers, as they have no specific hero)? Do I have high favour production for Hera? Do I have a lot of reduced recruitment tokens? If you have access to methods of significantly improving your recruitment rate, you may as well start making the units and then upgrade the buildings while the recruitment queue is full. If you don't have access to ways of improving the recruitment by a significant amount, you may want to get that barracks up a bit first.
- World speed: This ties into the other factors quite a lot. For instance, on a higher world speed, I will most likely be able to use pop growths more often, so I may decide to start the nuke, while on a slow world speed I will be more cautious with favour, and will probably want to get that barracks up a bit and then use the pop growth to start building units. (Making nukes on speed 1 worlds is extremely painful.) On higher world speeds, you will probably have more heroes and/or heroes that are at higher levels, so you are more likely to have access to a recruitment-related hero that will allow you to start building a nuke at a decent rate before you've finished sorting out the buildings. Also, heroes will take less time to assign in higher speed worlds. In speed 1, it takes 6 hours for a hero to get there. If I am going to have to wait 6 hours for that hero, I'll probably decide to start with the buildings first. But if that hero will be there in less than 2 hours as it is on speed 4, I will probably just stack up the resources ready to start building the nuke as soon as the hero arrives.
 
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