Answered Quick Bar / Premium Option

Discussion in 'Gameplay Questions' started by colosal, May 20, 2018.

  1. colosal

    colosal Phrourach

    Joined:
    Apr 21, 2010
    Anyone has the working java scripts for this? Or how to obtain the name of the buildings, etc?
    The guide on wiki is outdated, and some don't function correctly.

    Btw, could this be revamped? I think it will make it easier on people that have no knowledge on scripting and java programming.

    Ty
     
    molinillo and dadofwildthang like this.
  2. figtree2

    figtree2 Staff Member

    Joined:
    Aug 6, 2012
    Gender:
    Male
    Location:
    United States
    If you are referring to the guide, we can't change it without the consent of the authors. I can try and get ahold of @Fist Of The North Star, but Pythagorus hasn't been active in years.
     
    colosal likes this.
  3. colosal

    colosal Phrourach

    Joined:
    Apr 21, 2010
    Ty Figtree. I can't believe we have something Inno doesn't have a tutorial for... It should be more user-friendly.
    Hopefully, Inno can create their own guide for this.
     
  4. frusty

    frusty Phrourach

    Joined:
    Feb 1, 2012
    Is it this you are looking for:
    Trade overview: javascript: Overviews.openOverview ('trade_overview')
    Command overview: javascript: Overviews.openOverview ('command_overview')
    Recruiting overview: javascript: Overviews.openOverview ('recruit_overview')
    Troops Overview: javascript: Overviews.openOverview ('unit_overview')
    Troops outside: javascript: Overviews.openOverview ('outer_units')
    Building overview: javascript: Overviews.openOverview ('building_overview')
    Culture Overview: javascript: Overviews.openOverview ('culture_overview')
    Gods Overview: javascript: Overviews.openOverview ('gods_overview')
    Cave Overview: javascript: Overviews.openOverview ('hides_overview')
    Town Group Overview javascript:Overviews.openOverview('town_group_overview','town_group_overviews')
    Towns list: javascript: Overviews.openOverview ('towns_overview')
    Attack Planner: javascript: GPWindowMgr.Create (GPWindowMgr.TYPE_ATTACK_PLANER, 'Attack Planner')

    And finally my personal favourite:
    Farming Village Overview: javascript:GPWindowMgr.Create(GPWindowMgr.TYPE_FARM_TOWN_OVERVIEWS,'Farming Vilages',{})
     
    colosal likes this.
  5. colosal

    colosal Phrourach

    Joined:
    Apr 21, 2010
    I love you long time
     

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