Guide Quickbar Tutorial (Premium)

DeletedUser17088

Guest
Not played the game in over a year now, so I have no idea what new Quickbar java codes have been added, someone else will need to take the reigns
 

DeletedUser

Guest
Cheers for this guys, i did the same with harbor lol i was puzzled as to why it wouldn't work till i read this :p
 

DeletedUser

Guest
Troops outside looks to be incorrect/have changed. The following worked for me
javascript: PlaceWindowFactory.openPlaceWindow('units_beyond')
 

DeletedUser21784

Guest
Did the javascript code change? After today's update, the drop down menue in the Quick Bar don't work anymore. The Quick Bar items with drup down menue aren't even clickable. Single items without drop down menue are still working fine.
Any solution?
 

DeletedUser33540

Guest
Quickbar Submenu

Did the javascript code change? After today's update, the drop down menue in the Quick Bar don't work anymore. The Quick Bar items with drup down menue aren't even clickable. Single items without drop down menue are still working fine.
Any solution?


Same here, I had my Agora, Academy, Cave, and Temple in a submenu, after the update these no longer work.
 

DeletedUser27700

Guest
Updated list again, heard some people say that some of the codes stopped working. If they do, please let us know <3
 

DeletedUser42044

Guest
Is there a javascript for the premium farming overview? Didn't see it on the list

Edit: found it on the Grepo Wiki

javascript:Layout.wnd.Create(Layout.wnd.TYPE_FARM_TOWN_OVERVIEWS,
"Farming Town Overview");void(0)
 
Last edited by a moderator:

DeletedUser17088

Guest
farming overview is completely wrong


javascript:Layout.wnd.Create(Layout.wnd.TYPE_FARM_TOWN_OVERVIEWS,"Farming Town Overview");void(0)


should be that
 

DeletedUser

Guest
farming overview is completely wrong


javascript:Layout.wnd.Create(Layout.wnd.TYPE_FARM_TOWN_OVERVIEWS,"Farming Town Overview");void(0)


should be that

Or

javascript:Layout.wnd.Create(Layout.wnd.TYPE_FARM_TOWN_OVERVIEWS,"Farming Town Overview");void(0)
^
For some reason there is a space on your post FARM_(here)TOWN ...But can't see it in this edit...lol
 

DeletedUser

Guest
Or

javascript:Layout.wnd.Create(Layout.wnd.TYPE_FARM_TOWN_OVERVIEWS,"Farming Town Overview");void(0)
^
For some reason there is a space on your post FARM_(here)TOWN ...But can't see it in this edit...lol

Mine has it too....
javascript:Layout.wnd.Create(Layout.wnd.TYPE_FARM_ ((DELETE SPACE HERE))TOWN_OVERVIEWS,"Farming Town Overview");void(0)
 

DeletedUser39626

Guest
Wall: javascript: BuildingWindowFactory.open ('Wall')

This doesn't work any chance this is incorrect/outdated?
 

DeletedUser51492

Guest
Wall: javascript: BuildingWindowFactory.open ('Wall')

This doesn't work any chance this is incorrect/outdated?
I've just noticed the same while building a toolbar, code for wall does not work:
javascript: BuildingWindowFactory.open ('Wall')
 

DeletedUser46149

Guest
Any suggestions to be able to add more than 6 items on the quick bar?
It would be better if it was a drop down menu but thats my own opinion
 

DeletedUser41165

Guest
Any suggestions to be able to add more than 6 items on the quick bar?
It would be better if it was a drop down menu but thats my own opinion

new submenu makes it able to get a dropdown menu with several options so u can have more than a total off 6 quick options


shame this isnt getting fixed wall doesnt work

also aids to find since the link on wiki is not working anymore

Market here isnt working this is the right one
javascript: MarketWindowFactory.openMarketWindow ()
 
Last edited by a moderator:

Shuri2060

Strategos
Farming
FarmTownOverviewWindowFactory.openFarmTownOverview()

Senate
Layout.buildingWindow.open('main')

Agora
Layout.buildingWindow.open('place',{},'index')

Barracks
BuildingWindowFactory.open('barracks')

Harbor
BuildingWindowFactory.open('docks')

Wall
BuildingWindowFactory.open('wall')

Cave
Layout.buildingWindow.open('hide')

Market
MarketWindowFactory.openWindow()

Academy
BuildingWindowFactory.open('academy')

Groups
TownOverviewWindowFactory.openTownGroupOverview()

Attack Planner
AttackPlannerWindowFactory.openAttackPlannerWindow()
 

-Acheron-

Hekatontarch
can this get updated? looking for culture overview, troops outside overview and if there is a way to change city groups from the quickbar
 
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