The title says it all. What's the meta strategy for revolt worlds? Do you build walls and prevent the clearing/cs to land? I know in conquest worlds the meta is zero wall and snipe the CS after it lands.
Thanks for the advice
In revolt, to take a city from someone else you have to clear all the troops once to get a revolt started and will have to have the city clear for your CS to land without issues. Because of this, walls and towers are a must because they give the defender a pretty big defence boost making it harder for the attacker to clear you.
It should be said that sniping is still an excellent tool, especially if you're up against a larger opponent. Sniping OLU nukes so your DLU stack remains strong and cats don't chip your wall is the bread and butter to any good revolt defence.