It's not interesting. After a period of almost 3 months of playing, I noticed that on the international server, players are dwindling in any world that opens up and does not become competitive at all.Speed 6/6 Conquest
No Gold
No Event
No Rocks
No Morale
Just pure manliness.
Just make this happen and see what the community does. I think it would be liked by many.
Speed 6/6 Conquest
No Gold
No Event
No Rocks
No Morale
Just pure manliness.
Just make this happen and see what the community does. I think it would be liked by many.
How about.Speed 6/6 Conquest
No Gold
No Event
No Rocks
No Morale
Just pure manliness.
Just make this happen and see what the community does. I think it would be liked by many.
The world might attract many new and old players which then stay for other worlds which in return generates more money over the long term, the only way you know if that will work is if you try. Also there could be a gold entry fee. Or many other ideas for inno to make it worth for them.why you think inno would open this when there no money to be made
What BLG said. What do they have to lose by making a small effort to attract new players and prolong the income?why you think inno would open this when there no money to be made
What if it required a 500 gold entry or something? I know it's not likely but we can dream- it probably would actually benefit Inno in the long run like BLG said.Not to sound mean, but if you gotta include no gold in it, you might as well not suggest the idea. Inno will never just release a world without gold.
What if it required a 500 gold entry or something? I know it's not likely but we can dream- it probably would actually benefit Inno in the long run like BLG said.
Fair enough, you're definitely right. It's not even 10k touching a server now, more like less than 3k. I still like the idea, maybe you could do gold allowed but not for building completion/recruitment completion. Obviously that's a big money maker but they could make up for it with still having an entry cost, extra events or something.That wouldn't even cover the cost of maintenance. You assume that 10k players touch an EN world at some point. Not even all at once. The overwhelming majority are free players. They likely wouldn't play in a pay wall. So you're left with the core group. Of those players, there's only a niche demand for a 6/6. Then you consider that gold use isn't an option, that'll phase out some key players, which will phase out other players who want to play with their friends. Suddenly, you have a server with less than 1k players.
Speed 50 sure too fast but like what about a speed 10/speed 15 world? A world that's over in a week or two sounds great to meAs for the really high speed worlds like speed 50, those won't likely happen again due to how the game has changed over time with regards to the amount of information the servers have to process. Those much higher speeds can't handle all the increased actions and information that is now in the game.