Temple Tracking

DeletedUser41523

Guest
With a number of temples taken down now, I wanted to create and try to keep track of a list alliances that own which temples both small and large.

Fluffy Pigeons/Fluffy Kittens
Stagria, O56, 10% offensive boost to lightships
Malthi, O56, 10% offensive boost to lightships
Abdera, O66, 3% increase to all offensive values.
Tyras, O55, 10% offensive boost to lightships
Amphipolis, O55, portal to Olympus
Elis, O55, 3% increase to all offensive values
Ithica, O55, reduce naval recruitment time by 4.5%
Malaca, O55, 6% increase to all ranged offensive values
Miletus, O55, 6% increase to all sharp offensive values
Pylos, O55, reduces all land recruitment costs by 6%



THE OLYMPIANS/Olympians Too
Tyras, O45, portal to Olympus
Sphactrea, O45, reduces all naval recruitment costs by 6%
Decelea, O45, increases defensive values of all units by 2%

FRANK
Dodona, O45, 10% offensive and defensive boost to chariots
Abdera, O45, 10% offensive boost to lightships
Byblos, O45, reduces all land recruitment costs by 6%
Dioscurias, O45, 10% boost to all resource production

Fractured Molly's/Fractured Tomb Raiders/Eviction Notice
Kardamili, O46, increases the offensive value of all mythical units by 4%
Kharisafa, O46, reduces all naval recruitment costs by 6%
Arginusae, O56, increased offensive value of all naval units by 6%
Athens, O56, Portal to Olympus
Koukounaries, O56, increases the offensive value of slingers by 10%
Naupaktos, O56, increases the offensive value of slingers by 10%
Phaselis, O63, 10% offensive boost to lightships


Gold Traders
Chania, O24, reduce all naval recruitment costs by 6%
Decelea, O33, increases the offensive value of slingers by 10%
Maenace, O33, Portal to Olympus
Teos, O34, 10% to all resource production
Naupaktos, O34, 6% increase to all sharp offensive values
Palaiokastro, O34, reduces all naval recruitment costs by 6%
Teos, O34, 5% increase to favorable wind spells
Teos, O34, 10% increase to all resource production
Troy, O34, reduces all naval recruitment times by 4.5%


its a dogs life
Karfi, O66, portal to Olympus

Just For Laughs/Just For Laughs II
Apollonia, O44, reduces all naval recruitment costs by 6%
Karfi, O44, increases the offensive and defensive values of chariots by 10%
Delphi, O53, 10% offensive buff to lightships
Menelaion, O54, reduces all naval recruitment time by 4.5%
Menelaion, O54, increases the offensive values of all naval units by 6%
Mesembria, O54, reduces all land recruitment costs by 6%
Mesembria, O54, Portal to Olympus
Mycenae, O53, 5% buff to heroic power

Black

Mouriatadha, O35, increases the offensive values of naval units by 6%

K.o.D
Dodona, O44, 6% increase to sharp offensive values

The Watchers
Malia, O44, reduces land recruitment times by 4.5%

No Drama
Amphipolis, O46, reduces the recruitment costs of all naval units by 6%
Taras, O47, increases the offensive value of blunt units by 6%
Chersoneous, O54, Portal to Olympus

Undisciplined/The Illdisciplined
Tyras, O55, reduces the recruitment costs of naval units by 6%
Therma, O64, reduces the recruitment costs of all naval units by 6%

Random JS Variable
Korkyra, O65, increases the defensive values of all units by 2%
Nisara, O65, Portal to Olympus
Phaselis, O65, reduces all naval recruitment time by 4.5%
 
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Lunatekhh

Hoplite
Man, just had our temple -- Lefkandi stolen post clearing by JFL!
props to them for being alert. Sucks for us, since their top 2 players have more cities than my entire alliance! ah well. thats grepolife.

EDIT:: On Topic

Looks like the primary contenders at this stage are the fluffies, Gold traders the JFLs... Question, Once the small temple period is over, will the unconquered temples still be available for cq?
 
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Hydna

Grepolis Team
Man, just had our temple -- Lefkandi stolen post clearing by JFL!
props to them for being alert. Sucks for us, since their top 2 players have more cities than my entire alliance! ah well. thats grepolife.

EDIT:: On Topic

Looks like the primary contenders at this stage are the fluffies, Gold traders the JFLs... Question, Once the small temple period is over, will the unconquered temples still be available for cq?

Yes the small temples are available for the whole game.
 

Rychemaster

Hoplite
Man, just had our temple -- Lefkandi stolen post clearing by JFL!
props to them for being alert. Sucks for us, since their top 2 players have more cities than my entire alliance! ah well. thats grepolife.

Mehhh hardly alert... world leaders stealing temples after a late starting rim alliance does the clearance is as low level grepo as you can get... but i guess thats how you become #1.

:cool:
 

ukcolonist

Hipparchus
Weird i remember us doing some of that clearing hmmm, also Our support TT's are 6 hours cs tt was like 20 hours, if you lose a temple to that then really you lose any right to complain
 

Rychemaster

Hoplite
Weird i remember us doing some of that clearing hmmm, also Our support TT's are 6 hours cs tt was like 20 hours, if you lose a temple to that then really you lose any right to complain

what clearing are you talkng about? you killed about 4k swords in 3 big strikes. from about 10-11k you brough it down to 7k swords. the rest was cleared in a matter of 15 minutes before our CS landed.

the naval before that, the land before that everything was cleared by 4-6 players in a week. we have the reports and attac bp to back it up,,,

killing those 45 unaccompanied erinys was fun though... gutsy chap sending em without any LS cover hahahaha
 

Lunatekhh

Hoplite
Yes the small temples are available for the whole game.
Super! I was a little worried our late start gave us too great a disadvantage if that wasnt the case..

Weird i remember us doing some of that clearing hmmm, also Our support TT's are 6 hours cs tt was like 20 hours, if you lose a temple to that then really you lose any right to complain
aye, first attempt at a temple for us.. didnt realize we couldnt shoot support till the temple was cleared. that discovery happened after the Cs was enroute... The rest as they say is history(like those erinyes with no escorts) .. doesnt matter though lesson learnt, next time we'll be well prepared even for you guys. Im sure the game will only get more interesting from this point though :)
 

ukcolonist

Hipparchus
Yeah for sure temple's have been a learning curve for everyone, and the support thing is defo annoying, hard to time stuff
 

Jimothy5

Chiliarch
gold traders going off smh

when we gonna get that global coalition to take down the endgame frontrunners?????
 
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