DeletedUser20688
Guest
The king was playing this game and attacking a player ranked top 5 in the server. As the king does he dominates people who use gold and higher ranks but two things happened during my operation on this certain player.
Issue 1:
Within 12 hours, the player who claims to be good, got put in revolt by myself, by someone who doesn't do 20 Olympic games a day like the guy I was attacking (guy has double my citys). I send my CS as soon as it went into the RR, no delays or anything, soon as it went red my CS was due to land.
I get a spy 2 hours before my landing and find the wall has gone from 0 to 24 in the space of 10 hours aswell as having 1k land defence there without transports.
Now, am I the only one here who thinks this game needs a cap on gold used per day? Obviously it won't happen as INNO will do anything to take more money from it's users but would the people want to see something like this implanted?
This game is a pay2win game and it's such a shame.
Issue 2:
Being the greatest, I timed my attacks with the CS perfectly. I got some great luck and got 2 LS nukes and 2 Land nukes within 1 second of the CS.
Yet, I still got sniped. How does the same timing issue work on this game? Adv to the defender or attacker? I've been in both situations and got the wrong end of the stick so what is the actual way the game handles same time attacks?
Would you guys like to see milliseconds introduced like in motorsport (Hrs:Mins:secs:Minsecs - xx:xx:xx:xxx) ? and if they are the same (what rarely happens) the person who sent first gets the advantage? What are peoples opinions on this issue
- The King
Issue 1:
Within 12 hours, the player who claims to be good, got put in revolt by myself, by someone who doesn't do 20 Olympic games a day like the guy I was attacking (guy has double my citys). I send my CS as soon as it went into the RR, no delays or anything, soon as it went red my CS was due to land.
I get a spy 2 hours before my landing and find the wall has gone from 0 to 24 in the space of 10 hours aswell as having 1k land defence there without transports.
Now, am I the only one here who thinks this game needs a cap on gold used per day? Obviously it won't happen as INNO will do anything to take more money from it's users but would the people want to see something like this implanted?
This game is a pay2win game and it's such a shame.
Issue 2:
Being the greatest, I timed my attacks with the CS perfectly. I got some great luck and got 2 LS nukes and 2 Land nukes within 1 second of the CS.
Yet, I still got sniped. How does the same timing issue work on this game? Adv to the defender or attacker? I've been in both situations and got the wrong end of the stick so what is the actual way the game handles same time attacks?
Would you guys like to see milliseconds introduced like in motorsport (Hrs:Mins:secs:Minsecs - xx:xx:xx:xxx) ? and if they are the same (what rarely happens) the person who sent first gets the advantage? What are peoples opinions on this issue
- The King
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