Silver Witch
Strategos
Looking at how this change specifically affects Olympus on 128, I am not entirely clear why the claim here is that this change will seriously impact the MC group chances for the next Olympus.
So far we have had 4 spawns, 5 genuine CS landed in Olympus so lets look at those conquests and assess the value of this jumping. I see one side only so i'm happy to be corrected on any of these points but it makes more sense to discuss 128 here.
Spawn 1 - won by MC. You won this spawn convincingly. You had massive support to meet our lineup and subsequent ls attacks. You probably remember better than I do but I believe you defended the lineup from Boozy and then the rest with the Poseidon boost from MC. If you had not been able to jump to Boozy would this have made a difference? It’s difficult to be 100% after so much time but I think it’s unlikely. You had 2 hrs to get support in.
Spawn 2 - won by MC. My memory of the details here is more hazy but I do not recall any serious threat to you holding that siege. You had enough time to massively stack and boost or no boost the stack alone goes a long way.
Spawn 3 - won by DV. This spawn was different. You did land first but we killed the siege. This despite the ability to jump so in that case your boosts were proven to make no difference. Would this have had a different outcome if our attacking boosts were split (we will never know) possibly.
Spawn 4 - won by DV. In this case the spawn location favoured us. That was what worked against you. We were the ones that jumped to benefit from defensive boosts (so in this situation the no jumping is detrimental to us) but as with your defence I do not believe the boosts saved the siege. It was sufficiently stacked to withstand attacks, boosts or not.
Given all this it does not seem logical to state that the lack of an ability to jump from one alliance to another will change the outcome of the final spawn. Depending on what happens it could but that applies to both DV and MC.
MC have developed differently and overall you are more reliant on stacked boosts than us. However to claim that you will win or lose because of the ability to jump is dependant on the circumstances. Given what has happened so far the balance of probability is that the boosts alone do not change the outcome.
In terms of the random spawns. I agree that this seems to have favoured DV but realistically the spawn in SW 55 was close to 45 and neither that spawn nor 54 enabled us to beat the portal to a level we could really use the advantage. This may have been lack of Olympus experience I admit. All along you have had a better working knowledge than us. There is no doubt that the 4th spawn helped us.
I do think you have to look at all spawns and the spawning of the large temples of Poseidon and Artemis most certainly favoured you and there are no 2nd chances there. This randomness is a feature of this endgame that we all have to work with and around.
As far as we are concerned you guys remain very much a threat, it could go either way, we wish you luck and look forward to the final spawn.
So far we have had 4 spawns, 5 genuine CS landed in Olympus so lets look at those conquests and assess the value of this jumping. I see one side only so i'm happy to be corrected on any of these points but it makes more sense to discuss 128 here.
Spawn 1 - won by MC. You won this spawn convincingly. You had massive support to meet our lineup and subsequent ls attacks. You probably remember better than I do but I believe you defended the lineup from Boozy and then the rest with the Poseidon boost from MC. If you had not been able to jump to Boozy would this have made a difference? It’s difficult to be 100% after so much time but I think it’s unlikely. You had 2 hrs to get support in.
Spawn 2 - won by MC. My memory of the details here is more hazy but I do not recall any serious threat to you holding that siege. You had enough time to massively stack and boost or no boost the stack alone goes a long way.
Spawn 3 - won by DV. This spawn was different. You did land first but we killed the siege. This despite the ability to jump so in that case your boosts were proven to make no difference. Would this have had a different outcome if our attacking boosts were split (we will never know) possibly.
Spawn 4 - won by DV. In this case the spawn location favoured us. That was what worked against you. We were the ones that jumped to benefit from defensive boosts (so in this situation the no jumping is detrimental to us) but as with your defence I do not believe the boosts saved the siege. It was sufficiently stacked to withstand attacks, boosts or not.
Given all this it does not seem logical to state that the lack of an ability to jump from one alliance to another will change the outcome of the final spawn. Depending on what happens it could but that applies to both DV and MC.
MC have developed differently and overall you are more reliant on stacked boosts than us. However to claim that you will win or lose because of the ability to jump is dependant on the circumstances. Given what has happened so far the balance of probability is that the boosts alone do not change the outcome.
In terms of the random spawns. I agree that this seems to have favoured DV but realistically the spawn in SW 55 was close to 45 and neither that spawn nor 54 enabled us to beat the portal to a level we could really use the advantage. This may have been lack of Olympus experience I admit. All along you have had a better working knowledge than us. There is no doubt that the 4th spawn helped us.
I do think you have to look at all spawns and the spawning of the large temples of Poseidon and Artemis most certainly favoured you and there are no 2nd chances there. This randomness is a feature of this endgame that we all have to work with and around.
As far as we are concerned you guys remain very much a threat, it could go either way, we wish you luck and look forward to the final spawn.