DeletedUser
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This idea is now up for a vote. The poll will be open for 2 weeks. This poll will close on June 20th. It is also a public poll.
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i don't like the idea, there are loads of worlds, join one, make some mistakes, learn. If there is spare server space for a training world plonk a new actual world down... then again if a training world is configured and the masses like it I guess it is required.
I hope that, if implemented, these training worlds will be used for what they are intended, training and having fun, rather than just becoming a playground for those players who cannot commit to one world long-term.
It should run like a tutorial. Although that would get rid of nubes
the best way to help ensure that training worlds are meant for "training" is for some "veterans" to help out by making alliances that cater to training players as opposed to conquering the world . . . i know if this were to get implemented, i would make an account and alliance to help new players grasp the basic strategy and different aspects of the game
id say keep one to no morale just because if a player stumbles in there he or she knows what to do. personally the first time i came to a morale world i had NO idea what morale was until about a month in
Hadn't thought of that, actually. Quite a good idea - if it ever happens I may have to do something similar. That would, I suppose, depend on the alliance cap though.
High alliance cap would allow for more people to fit into training alliances, but it might also encourage people to form MRAs when they enter real worlds (if they consider large alliances to be the norm).. while low alliance caps would be better for encouraging conflict amongst training players, but that might end up with several elitist alliances so not so great for helping new players learn in an alliance.
you are correct and this poll failedIf I remember correctly, we need 75% to pass, though I may be wrong.
NOOOO! It failed! I thought it would be a great idea. Although why 75%, say we had 51% that would be the majority?