DeletedUser
Guest
Personally, I do not agree with this idea. While encouraging wars is always a good thing in a war game, I am against anything that would lock two alliances into any sort of conflict. It is open to abuse as a means to protect each other, as well as prevents other alliances from using a major war to make quick grabs of small areas of the involved parties. While tactics like that are necessarily honorable, there is absolutely no reason they should be prevented from happening. Being involved in a war and keeping your un-involved neighbors out of the fight is one of the hardest parts of diplomacy. This idea would completely ruin that aspect of the game.