DeletedUser
Guest
This is a good idea and it goes along with Ancient Greece because in ancient greece people captured each other for slaves. However it would not make Innogames looks good to have a game the promotes slavery
Think abut it awesome only 25BP is lost from every attack so no harm done actuallyThe only thing i'd like to have changed is that you shouldn't gain BP's from capturing slaves. Other than that, fantastic idea.
I didnt really think about that.....whats others opinion on this?Should slaves be tradeable in the marketplace? After all, a big part of slavery was the slave trade.
Think abut it awesome only 25BP is lost from every attack so no harm done actually
I didnt really think about that.....whats others opinion on this?
And for the slave uprising sorry dont really like that part....but if this gets implemented you could always suggest it right?
Edit:-Thanks to all those who like it
I think adding in a market may take it a tad too far. Both in respect to morality (making it a PR issue) and in respect to complexity. I'd still vote yes, as it isnt THAT big a deal, but I personally think its better off without it.
Even though Grepolis is a wargame, it must be remembered that in war merchants are more powerful than standing armies.
Even though Grepolis is a wargame, it must be remembered that in war merchants are more powerful than standing armies.
This is a good idea and it goes along with Ancient Greece because in ancient greece people captured each other for slaves. However it would not make Innogames looks good to have a game the promotes slavery
Yes, indeed. Killing, looting and worshiping pagan gods is one thing, slavery quite another
and for that matter is slavery always wrong? (not racism slavery, there's a difference children)
sorry to move towards debate.
the market thing, meh i don't really care, but simpler without it.
In real life slavery is always wrong. Think about it. Someone being captured from their home and forced to do work under brutal conditions with no pay, and treated like animals.
This is why I doubt this idea will go pass. Games that promote slavery get bad rep and even could get sued if someone takes it the wrong way.
In real life slavery is always wrong. Think about it. Someone being captured from their home and forced to do work under brutal conditions with no pay, and treated like animals.
This is why I doubt this idea will go pass. Games that promote slavery get bad rep and even could get sued if someone takes it the wrong way.
everybody slammed my slave uprising suggestion but I suggested it for balance reasons
to elaborate: a very random event can occur, like island quests you have 2 options,
1. fight slaves, their numbers would be half the amount of slaves in the city, you kill them, they would be very weak, maybe militia
2. let them go, you lose half of your slave population?