3 weeks before the upgrade the top 12 alliances made 201 conquest between them, 2 weeks before the upgrade the top 12 made 224 conquest between them and the week before the upgrade the top 12 made 279 conquest between them.
Growth in conquest numbers is to be expected as weak players lose cities to stronger players giving them more attacking power and therefore allowing them to take cities and help their allies take cities. However in the past week since the upgrade the top 12 only made 187 conquest between them which shows a big drop off in active fighting.
The thing that made this world so exciting was the non stop attacks and conquest, this is pretty much the point "the whiners" were trying to make, that 2.0 would turn this from a war game into simcity. Which in turn will make it boring and stop players having any great interest in the game, which again will in time drive up the inactivity.
So while you maybe right about the world growing in points I am not happy to say it seems I have been proven right in my fears of the world becoming boring.
The top twelve alliances have made 381 conquests in the last 7 days, far more than before 2.0
The world is also growing as fast as ever, it has gained 6.5 million points since the upgrade.
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