DeletedUser54055
Guest
I dont know if this has already been said, but i dont think it has - this is my solution to all the simming that is done before ww's.
I think that ww's start at the wrong time. In the world im playing on now (speed 2) ww's are starting after just 6 months. I hate this because this is just long enough for mras and simmers to mass found on the rim and ruin the game for everyone. I feel as if ww's had started earleir before they could have set up or later we wouldnt have had this problem. My alliance at the moment here is hands down the no1 fighter and points alliance yet we have had to prematurely stop fighting 2 months before ww's will start to build up ww islands just because we feel we deserve to be world winners as we dominate everywhere not like those simmers on the rim.
If the points required to make ww's was pushed back to much more (3-500 mill) the true fighter alliances would have time to clear out all the mra's and would therefore be able to build ww's uncontested- taking the victor of the world without simming which is how it should be as this is a war game.
On the other hand i would love to see/play in worlds where alliances can build ww's from day 1 . That would make the game so much more active and vivid as everyone could reach everyone elses ww's easily leading to a lot of pacts, broken pacts, war and a whole lot fun.
I dont think golding would be that much of an issue here... though i would like to see a heavy golder try to build ww's 2k res at a time ^^
I think that ww's start at the wrong time. In the world im playing on now (speed 2) ww's are starting after just 6 months. I hate this because this is just long enough for mras and simmers to mass found on the rim and ruin the game for everyone. I feel as if ww's had started earleir before they could have set up or later we wouldnt have had this problem. My alliance at the moment here is hands down the no1 fighter and points alliance yet we have had to prematurely stop fighting 2 months before ww's will start to build up ww islands just because we feel we deserve to be world winners as we dominate everywhere not like those simmers on the rim.
If the points required to make ww's was pushed back to much more (3-500 mill) the true fighter alliances would have time to clear out all the mra's and would therefore be able to build ww's uncontested- taking the victor of the world without simming which is how it should be as this is a war game.
On the other hand i would love to see/play in worlds where alliances can build ww's from day 1 . That would make the game so much more active and vivid as everyone could reach everyone elses ww's easily leading to a lot of pacts, broken pacts, war and a whole lot fun.
I dont think golding would be that much of an issue here... though i would like to see a heavy golder try to build ww's 2k res at a time ^^