DeletedUser54537
Guest
Proposal:
To create a new endgame called 'Labors of Hercules'
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?
no
Reason:
Current endgame is not popular
Details:
This would consist of 12 labors:
1. The Nemean Lion
Objective is to kill 1 million swords and 1 million archers as an alliance from an enemy and conquering 150 cities from an enemy (enemy is qualified as marked red)
Reward is a 10% defence boost until the end of the world for that alliance
2. The Lernean Hydra
Objective is to conquer 10 cities from 12 different alliances as an alliance
Reward is 10% offence boost undtil the end of the world for that alliance
3. The Hind of Ceryneia
Objective is to build a temple (like WW) to level 5 as an alliance
Reward is 10% favour production boost until the end of the world for that alliance
4. The Erythmanthian Boar
Build 10 000 Calydonian Boars and keep them in one piece, they must not die until the labor is finished, this is done as an alliance.
Reward is 50 more favour stockage for that alliance for the alliance until the end of the world
5. The Augean Stables
6. The Stymphalian Birds
Kill 10 000 harpies as an alliance, can be from your own alliance, as an alliance
Reward is 15% decrease in land troop cost for the alliance until the end of the world
7. The Cretan Bull
8. The Horses of Diomedes
A City appears in the middle of each ocean, filled with 1 million of each defence unit (Sword, Archer, Hoplite), behind level 25 wall. The first alliance to clear the city completes the labor
Reward is a 15% speed boost for land units for the alliance until the end of the world
9. The Belt of Hippolyte
Gain 1 million BP using Enryies, it only works by killing enemy troops and gaining BP this way. All this as an alliance.
Reward is a 50% resource production boost for the alliance until the end of the world
10. Geryon's cattle
Conquer 250 cities as an alliance
Reward is 10 000 more warehouse capacity for the alliance until the end of the world
11. The Apples of the Hesperides
Have full control of 50% of islands in two ocean as an alliance
reward is 15% boost in building construction times and academy research times for the alliance until the end of the world
12. Cerberus
Kill 1 million enemy Offence units (Light Ship, Trireme, Slinger, Hoplite, Chariot, Horse, Catapult, Mythical Offence units etc)
Reward is 10% defence and offence boost for all naval units for the alliance until the end of the world
Award type 1: completing a labor gets you an award
Award type 2: completing 4 labors gets you a special kind of award like the 4WW one
Award type 3: completing 8 labors gets you a crown and an award like the 7WW one
Award type 4: should not be possible but if it happens the alliance gets a greek coin and an award, this would only be for the best of the best if won as it is hard to win.
In the hall of fame, the alliance with the most labors completed get shown and then the runner up. In case of a tie the tied alliances are shown
In case an alliance who has won one or more labors disbands then the labors are replayed after the current labor gets completed
Visual Aids: N/A
Balance: I do not see how it is unbalanced
Abuse Prevention: Cannot see this either
Summary: Change the current Endgame to one a but more fun and versatile
I believe that creating a new endgame needs the help of the whole community so please, Conquest and Revolt players. Give your opinions and improvements to this idea, as you can see I did not find ideas for labor 5 and 7.
To create a new endgame called 'Labors of Hercules'
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?
no
Reason:
Current endgame is not popular
Details:
This would consist of 12 labors:
1. The Nemean Lion
Objective is to kill 1 million swords and 1 million archers as an alliance from an enemy and conquering 150 cities from an enemy (enemy is qualified as marked red)
Reward is a 10% defence boost until the end of the world for that alliance
2. The Lernean Hydra
Objective is to conquer 10 cities from 12 different alliances as an alliance
Reward is 10% offence boost undtil the end of the world for that alliance
3. The Hind of Ceryneia
Objective is to build a temple (like WW) to level 5 as an alliance
Reward is 10% favour production boost until the end of the world for that alliance
4. The Erythmanthian Boar
Build 10 000 Calydonian Boars and keep them in one piece, they must not die until the labor is finished, this is done as an alliance.
Reward is 50 more favour stockage for that alliance for the alliance until the end of the world
5. The Augean Stables
6. The Stymphalian Birds
Kill 10 000 harpies as an alliance, can be from your own alliance, as an alliance
Reward is 15% decrease in land troop cost for the alliance until the end of the world
7. The Cretan Bull
8. The Horses of Diomedes
A City appears in the middle of each ocean, filled with 1 million of each defence unit (Sword, Archer, Hoplite), behind level 25 wall. The first alliance to clear the city completes the labor
Reward is a 15% speed boost for land units for the alliance until the end of the world
9. The Belt of Hippolyte
Gain 1 million BP using Enryies, it only works by killing enemy troops and gaining BP this way. All this as an alliance.
Reward is a 50% resource production boost for the alliance until the end of the world
10. Geryon's cattle
Conquer 250 cities as an alliance
Reward is 10 000 more warehouse capacity for the alliance until the end of the world
11. The Apples of the Hesperides
Have full control of 50% of islands in two ocean as an alliance
reward is 15% boost in building construction times and academy research times for the alliance until the end of the world
12. Cerberus
Kill 1 million enemy Offence units (Light Ship, Trireme, Slinger, Hoplite, Chariot, Horse, Catapult, Mythical Offence units etc)
Reward is 10% defence and offence boost for all naval units for the alliance until the end of the world
Award type 1: completing a labor gets you an award
Award type 2: completing 4 labors gets you a special kind of award like the 4WW one
Award type 3: completing 8 labors gets you a crown and an award like the 7WW one
Award type 4: should not be possible but if it happens the alliance gets a greek coin and an award, this would only be for the best of the best if won as it is hard to win.
In the hall of fame, the alliance with the most labors completed get shown and then the runner up. In case of a tie the tied alliances are shown
In case an alliance who has won one or more labors disbands then the labors are replayed after the current labor gets completed
Visual Aids: N/A
Balance: I do not see how it is unbalanced
Abuse Prevention: Cannot see this either
Summary: Change the current Endgame to one a but more fun and versatile
I believe that creating a new endgame needs the help of the whole community so please, Conquest and Revolt players. Give your opinions and improvements to this idea, as you can see I did not find ideas for labor 5 and 7.