I trust what some are saying about TUS imploding due to "To many chiefs, not enough Indians" or "Leadership from different worlds having different approaches". Did that play a factor? Yes. Your downfall however, was biting off way more then you could chew. Zarun, among others were very vocal about their early domination on this server which brought your rapid growth to the forefronts. Its kind of like that little imperfection no one really notices, but once brought to light, you can't NOT notice it. Up until disbandment, we were taking cities from your group at will. Many members ghosted, others flat out gave up. I yielded messages saying how your members would hoard DEF in fear they would be hit, in turn leaving other members cities vulnerable. Bragging about having top fighters days in, bragging about how fast you were running through alliances, getting caught multiple times trying to plant spies or milk information. The rapid dropping of NAPS/Pacts and turning on allies. Going to war with the whole server. These are the real reasons to the fallout. This is just as much a social game, as it is a fighting game. Finding that balance of when to talk trash, and when to keep your trap shut it key. The balance of friends to enemies as well. Unfortunately, the fault has to fall on your leaders. All part off inexperienced leadership IMO.
Server is FAR from over. Things happen daily to change the path of the game. TUS is still around, just in different alliances. In my mind, nothing has really changed other than the fact a few members left the band...