DeletedUser
Guest
Proposal
My idea is to simply add a button that filters out outgoing and returning attacks from the command window to add to the attack type filters already present.
Reason
Currently when you have a decent number of attacks the command window makes it difficult to see those attacks that are still impending amongst a list of outgoing and incoming attacks (I know there's a little green arrow but at a glance it is easy to overlook). To make it easier the ability to filter out outgoing or returning would be helpful.
Details
I would suggest two buttons in the row that already allows you to filter attack types at the bottom of the command window. The first when active hides returning attacks and the second hides outgoing attacks. This will allow a player to quickly see what's coming back or what's still to land.
Balance/Abuse Prevention
I can't see any abuse possibilities. It is simply adding to existing functionality by adding to more filters. The player can already tell (from the arrows) what type they are. So it is simply an improvement imho.
My idea is to simply add a button that filters out outgoing and returning attacks from the command window to add to the attack type filters already present.
Reason
Currently when you have a decent number of attacks the command window makes it difficult to see those attacks that are still impending amongst a list of outgoing and incoming attacks (I know there's a little green arrow but at a glance it is easy to overlook). To make it easier the ability to filter out outgoing or returning would be helpful.
Details
I would suggest two buttons in the row that already allows you to filter attack types at the bottom of the command window. The first when active hides returning attacks and the second hides outgoing attacks. This will allow a player to quickly see what's coming back or what's still to land.
Balance/Abuse Prevention
I can't see any abuse possibilities. It is simply adding to existing functionality by adding to more filters. The player can already tell (from the arrows) what type they are. So it is simply an improvement imho.