DeletedUser20429
Guest
^^ Aint that the truth lol
Sorry to burst the bubble but it was almost impossible to 'fake' online times the way I calculated it if you actually played the game, without spending the whole time trying to fool the system.
While yes the base value was on ABP, it was a lot more complex than just showing you them values a fair bit of math behind it to generate the graph/values that you saw as the end user.
Simply sending a few attacks when you slept would not have thrown off the graphs in AR.
Last week Microsoft announced it was reducing the cost of storing the data on Azure, taking this in to account along with the few donations I have received with a few code changes I am hoping to get 'a version' of the website up and running again over the Christmas Period. At this stage I am not going to set in stone any expectorations however I hope to be able to offer some sort of tool for offline times. With my improved algorithms that were never on old Athena Site.
I will update in a few weeks time when I have had time to think/plan and code something.
You need to be online 24x7 or be wiped out of the game by dedicated players.You need to work for that data.